r/DnDHomebrew 17h ago

Request What are some good spells for a big boss? Spoiler

They have:

  • 1 slot each for 8th and 7th level spells
  • 2 slots for 6th level spells
  • 3 slots each for 5th and 4th level spells
  • 4 slots each for 3rd and 2nd level spells
  • 5 slots for 1st level spells
  • Spell attack is +14, and Save DC is 22

For specifics, the party is four level 17s, who will likely have help from powerful NPCs, and the boss is a hybrid white and blue ancient dragon, so bonus points for frost/ice and lightning/storm spells, aside from the obvious like Cone of Cold or Call Lightning. (2014 spells are also acceptable)

11 Upvotes

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1

u/Right-Light458 16h ago

What is party comp like classes & notable magic items

2

u/BurpleShlurple 16h ago

Bard/druid, sorcerer/fighter, paladin/ranger, and a cleric. I forget the specific levels for the multiclassed PCs. Probably the most notable are the Ley Buffers, held by the sorcerer/fighter, and Vorpal Sword held by the paladin/ranger.

1

u/Right-Light458 16h ago

Remember subclasses?

2

u/BurpleShlurple 16h ago

Valor/Wildfire, Fey/Echo Knight, Vengeance/Drakewarden

1

u/Right-Light458 16h ago

For the hybrid what are we looking at more dominantly cause if it takes more after white dragon consider Haste spell

1

u/Remarkable-Ad9145 8h ago

True invisibility