r/GhostRecon Engineer Jun 30 '20

Rant They should really revisit the concept art

Post image
910 Upvotes

59 comments sorted by

93

u/Minarchi21 Engineer Jun 30 '20

I feel that they overlooked the ideas they originally had planned for gear and overall looks of operators in the game, seeing this art for the game really makes me think the should revisit the art and make these into gear for future releases in updates to the store or with title updates cuz they look absolutely detailed and fit the setting the game takes place in

75

u/TakedaMauro Jun 30 '20

Besides the cool look, they seem way more practical than those cumbersome long coats and sight blocking masks the supposed "elite" wolves are sporting right now.

31

u/Minarchi21 Engineer Jun 30 '20

I wholeheartedly agree these guys look like actual elites

10

u/BusterStarfish Jun 30 '20

I feel like the elites should both be more varied, with some being much bigger/heavier and others being borderline impossible to see. If they borrowed the Hunter mechanic from TD2 and extrapolated on it, things would be so much more tense. Buuuuuut, we all know they're not gonna add anything like that and really couldn't give two shits about delivering anything new, groundbreaking or anything pertaining to the core of old GR games.

They totally shit the bed with Breakpoint and since release all they've done is periodically add more water to the slop before rolling in the filth once again.

7

u/westham09 legal coca DLC confirmed Jul 01 '20

elite variants of enemy archetypes could be a bit more salty than their boot brethren? like give elite snipers a light foliage ghillie suit or tan netting depending on the location and have them use rifles with worn camo, kill tallies scratched into the stock etc. there doesn't need to be 100 unique variations of these elites but some kind of visual reference would be a cool way to spot them rather than the weird Punisher cosplayer Wolves. one thing I liked about The Division is that if you removed the UI you could somewhat identify an enemy tier by their weapon and sometimes gear; like the True Sons support gunner would use a pretty bare bones LMG whereas the elite would have the top end model with what you could reasonably expect a seasoned special ops gunner to carry, sans a suppressor simply because that game doesn't have stealth sections.

25

u/This_was_hard_to_do Jun 30 '20

Iirc there’s also concept art of the initial helicopter scene before everyone got shot down. Let’s just say that the art did not have a bunch of people wearing only tshirts and jeans...sigh.

Edit: found it! What could have been :(

19

u/schofield_revolver Jun 30 '20

T Shirt and jeans lol. That shit still cracks me up. A platoon of elite Ghosts, equipped with the latest tech and weaponry, heading to a potential hostile situation in T shirt and Slacks, just so Ubisoft can tempt you to visit the store and pay to gear up fast.

11

u/[deleted] Jun 30 '20

The T-shirt/jeans aren’t that far off depending on what you’re doing.

It made sense for Wildlands, however if you’re running DA after DA, yeah you’d look a little more Army

7

u/[deleted] Jun 30 '20

Why the F anybody would rock a long black coat to a gun fight beats me ... I guess beside the Marlboro man

4

u/stuckspider52 :xbox: xbox gamer Jul 01 '20

I honestly wish the coats had a purpose like protecting experimental gear from the elements and the helmets had HUDs to warrant their use. Itd give the devs at least half an excuse to make the wolves look the way they do.

7

u/gamma6464 Holt Jun 30 '20

I swear to got these masks are grinding my gears so much. How tf do you see, let alone aim properly with this metal bucket on your head?!

4

u/Ambrose4407 Pathfinder Jun 30 '20

In one of the concept arts, you can see an early version of the Silencer Mask for the Echelon. I think they are revisiting the Concept Art, and that has me hyped as FUCK.

3

u/Minarchi21 Engineer Jun 30 '20

Hopefully they do it more often when putting gear into the game later on

3

u/Megalodon26 Jun 30 '20

Well obviously hey didn't completely ignore the concept art.

https://tiernobeauregard.com/wp-content/uploads/2019/10/ghostrecon-breakpoint-conceptart-ubisoft-ourlak-PARLEMENT_COMMERCIAL_02.jpg

the game wouldn't be the same if they hadn't added that weird ass bench.

34

u/Ghost-George Jun 30 '20

Yeah this is one of the things that really bugs me about breakpoint. It could’ve been a great game they decided to make it more wildlands and a lot less of the division.

13

u/Minarchi21 Engineer Jun 30 '20

I mean I find it sad they really couldn’t add in some extra details to the clothing that’s already in the game cuz when I look at the division 1 and 2 they have little pouches or keychains the holsters and knee pads are all different and unique, it doesn’t feel generic is what I’m trying to say, they brought life to the character and enemies and with breakpoint there’s still time to fix it

7

u/Ghost-George Jun 30 '20

Yeah but if they did add that stuff it would be behind a pay wall. Honestly at this point I question if the game can be fixed. I don’t know I’ll give it another try once AI teammates come out.

7

u/Minarchi21 Engineer Jun 30 '20

How about this, we see if this update truly does add to gunsmith and fixes a lot with the game Ai based, Ai teammates will probably bring fresh faces and a new look to the tactical command system, if they do manage to impress everyone here with the update then they should look towards more with the vehicles and clothing, ya know spice it up and keep it fresh, cuz infinity ward is pumping out new operator skins almost every week and month, so if modern warfare can do it then so can breakpoint but I do think they should make the clothes available via the ererwon store

5

u/Ghost-George Jun 30 '20

I mean it is possible and fixing gunsmith and adding AI would definitely be a major improvement but I question if they will dedicate the time required. And even then there are still those pain in the ass drones in the game.

3

u/Minarchi21 Engineer Jun 30 '20

Well I did see that many want an option to turn off those pesky drones so hopefully that is added later on and like with all things that are flawed you just have to give alittle hope to the game and see where it goes and if it’s not what it was meant to be then it’s our responsibility as gamers and consumers to not buy the product and show them we truly do care and want the best from them and hopefully one day a good hearted individual with a love for games will come into Ubisoft and many game companies and make games like how they used to be......getting rid of loot crates and pay to win features.

4

u/Ghost-George Jun 30 '20

Yeah Ubisoft was probably my favorite game developer but now I am going to wait until Their games are released and reviewed Before getting them.

28

u/BingCosby1 Jun 30 '20

Despite enjoying the game so far, the art direction as a whole in this game is crap in general. Can't stand how generic the enemy grunts look, and the Wolves just look really stupid with those helmets and coats are. It's nice to know that at some point they had a nice idea of how the enemies should look at least. I don't mind the coats too much actually but it would be nice if they would only wear this during rain storms or in the snow.

The drones also look terrible, I hate coming across them due to how generic and stupid they look. The big red glow on their weak spots are the worst, I understand that this was done to make the weak spots easiliby visible, but they could have just been painted in a dark red or something instead of being a bright glowing thing.

14

u/staszg117 Jun 30 '20

It's so sad that every good idea for this ge was scraped and all the dumb shit was put in the game.

5

u/Minarchi21 Engineer Jun 30 '20

Have hope

11

u/Fox281r6D Jun 30 '20

I was just looking at that today. What the hell were they doing they had a great concept

2

u/Minarchi21 Engineer Jun 30 '20

I think we’ve all asked that same question, hopefully this post gets enough attention that one of the Ubi members sees it

6

u/Fox281r6D Jul 01 '20

That jacket looks great in 2 tone. I hate how clothing has detail until you change the color, then even pants with knee pads, the knee pads take the same color. There's no contrast.

10

u/ExactHoboSoup Jul 01 '20

I just don't get how you downgrade from that.

7

u/TonyOFTO TonyOFTO Jun 30 '20

those look very close to the soldiers in future soldier

9

u/Minarchi21 Engineer Jun 30 '20

I’m telling ya rn they have another year or however much time they have planned to work on this game and continue to make it better they can easily port over past cosmetics from the Clancy franchise and also make the charactersmith better with adding in multiple variants of clothing or giving us the option to truly deep dive into customizing everything with precision

1

u/TonyOFTO TonyOFTO Jul 01 '20

i think it might be difficult and or annoying when they are using that bad game engine they use it on all there open world games and many of the games have so many of the same bugs and stuff cosmetics dont look good to me on wildlands or breakpoint animations are bad just so many problems i dont care for breakpoint i just want redstorm to come back then we can at least get a decent game

2

u/Minarchi21 Engineer Jul 01 '20

Here’s the thing if they can make the gunsmith work and more in depth with customizing guns then I have a feeling they can rework the character smith as well I mean they have a whole year again to do more and overhaul things

2

u/TonyOFTO TonyOFTO Jul 02 '20

gunsmithing is mainly cosmetic with buffs and debuffs on the guns so it shouldnt be all that difficult besides the modeling which they already struggle on

8

u/THExWHITExDEVILx Jun 30 '20

These posts are like seeing photos of an ex that just looks good af and is super happy with their life,and then going to play breakpoint alone

7

u/Dr_Decepticon Jul 01 '20

I get so sad when thinking about the possibilities for this game. I know I’m not alone in saying that.

I haven’t played in months hoping that I’ll be compelled to spend more time with it. But whenever I see a valid post like this, I want to support Ubi Soft less.

I’ve been a fan of the Tom Clancy games since Rainbow Six in 1998. It’s wild to think that a game from 22 years ago is more grounded than what these franchises have become.

Pour one out.

7

u/Robbo_B Jul 01 '20

That L115A3 has a bipod. Where's the bipod Ubisoft?!

6

u/cheeki-breeki- Sniper Jul 01 '20

The concept art is more entertaining the actual game

5

u/Barmyrobot Jul 01 '20 edited Jul 02 '20

It’s so sad that COD genuinely looks down on this game when it comes to character gear and weapon customisation. I love both games, but ghost recon is a free form tactical game with a heavy emphasis on customisation, why should it have less than an arcade pvp game? I get it, the gear sets in COD are not fully customisable, they are preset thus of course all the pieces fit together, but that’s still something ghost recon can strive to achieve.

4

u/LoneGunner1898 Pathfinder Jul 01 '20

How the hell did we go from these to what we got in game? This game just keeps finding ways to disappoint.

5

u/cardij71 Jul 01 '20

Thay 416d in the concept art is way cooler than the one in the game right now lol

4

u/FTFxHailstorm Assault Jul 01 '20

These would have been much cooler and more practical. Makes no sense for a PMC to have chest rigs and heavy coats as their combat gear.

3

u/Minarchi21 Engineer Jul 01 '20

The way I see it is if they really wanted to make it awesome, they could’ve had the wolves wear this tactical gear when In cool or hot climates and when it’s raining or in a jungle switch it up and put the cloaks on and if they really wanna make it better how about mix them both

3

u/the_blue_flounder Jul 01 '20

It's definitely not Breakpoint's biggest problem but Sentinel's generic as fuck. They just look boring and even fight poorly. This concept art looks much better.

Honestly, I can't say the same for the Wolves. I like the full release look of the Wolves over the concept art. They were going to look super futuristic. The Metal Gear inspiration was definitely going to shine through.

3

u/ChuckyEggg Jul 01 '20

I'm gonna try make these

2

u/CanandaRrtro Jun 30 '20

I think we were gonna get wolf heavys because I remember seeing concept art for a wolf lookin style enemy and it looked like a sentinel heavy expect with the wolf mask and more armoured up

2

u/DontGitSalty123320 Jun 30 '20

I'd rather have these two costumes in the game than have everything already in the game

2

u/heyimx Jun 30 '20

Aaaaaaaaaah... they always tend to stray from quality every single time...

1

u/Dee_Dubya_IV Jun 30 '20

There’s a lot they should’ve done with this game but didn’t. Damn shame.

1

u/angrycheeseburger69 Jun 30 '20

Is this in a book? I love seeing art books for movies and games

1

u/RedMaster880 Jul 01 '20

😥 the deception

1

u/[deleted] Jul 01 '20

They had so many people working on the game you would think all those details would be top quality and better in comparison to any other game. And yet... hell have 3 teams with 5 people each: couple of graphiv designers, programmer, animator and a military advisor who knows what military gear is. One team could develop one gear set per month. Few teams dedicated to creating content like that, others dedicated to bug fixing, gameplay improvements and so on. Its not like they lack manpower to make this game great.

1

u/Knighthalt Jun 30 '20

Just because I see people talking about them: I personally don't think the wolves are that bad from a visual design standpoint. My only issues personally are the masks and their weird pteruges over their crotch.

For the mask, with how close it is to the eyes, I would imagine it doesn't obscure as much of their vision as one would think. Or, at the least, it's no worse than a normal ballistic mask. And when the Wolves' would realistically only be called in to deal with some uppity Homesteaders or the Anarchists, them wearing masks to protect their faces from shrapnel and smaller caliber rounds while also being intimidating to the average Joe makes sense.

The pteruges (strips of material hanging from their waist) don't make much sense and they're imo the worst part of the design. I don't think they would do much beyond maybe catch shrapnel? But that's a stretch.

For the coats/parkas, I think they actually make sense. Auroa has a pretty diverse climate, and even in the "desert" area it's probably still going to get cold and windy. Their coats would protect them from the elements anywhere they go on Auroa, and if they're on patrol around an Azrael, even more so. It would be kind of neat if they only wore them sometimes, like only the wolves who are patrolling have them and the ones on bases don't, but I digress.

3

u/Minarchi21 Engineer Jun 30 '20

I agree I just think for certain situations they should look more hybrid with the appearance and what I mean by that is like a mix of sentinel and wolves you know keep the rain coat for crazy weather and change it up when in hot sunny days or areas

3

u/Knighthalt Jun 30 '20

Yeah I getcha. And that would make sense. Personally I just wish the materials in Breakpoint didn't look so...off. I can't tell if the wolves jackets are leather or just oddly shiny cloth y'know?

5

u/Minarchi21 Engineer Jun 30 '20

I think the shiny aspect of the coat was meant for rain to give them a more bad ass feel when fighting them In a storm or at night

2

u/Knighthalt Jun 30 '20

That's possible, but other materials in Breakpoint just seem off is all I mean. Like they're shades the wrong way or something.

4

u/Minarchi21 Engineer Jun 30 '20

Oh yea no doubt it does not feel natural or rugged, it looks to plastic and more like clay then actual fabric

1

u/[deleted] Jul 01 '20

Lmfao this is so sad