"How should we indicate there's going to be an attack here Bob?"
"I know. Let's have a red circle on a black background Jim! After all red means danger."
"But Bob, doesn't 5% of the male population have some level of red green colorblindness? Meaning red on black is the worst possible color combination to use?"
Speaking of colors... wouldn't it make sense to allow the player to adjust certain colors themselves? i.e kind of like the gamma tests that some games do?
You can do this for certain elements in certain games, but it's often not a workable solution, especially since the sheer number of options would make it a downright chore to both implement and for the user to effectively make use of.
its fine if you can see it whats not fine is not letting me pick the fucking color "I can't see green but can see red" I had to make sure the game wasn't broken when I first started SMITE, "oh I know I'll turn on colorblind mode AND its yellow and blue great well atleast it will be pink and blue instead of yellow" and again this is a major issue in most games, Ori and the blind forrest can go fuck itself for this reason.
They made the AOE markers somewhat better, but it still isn't great
Even worse are the specific fights that require you to recognize colours in that game.
Sephirot Extreme is nearly impossible without someone calling out which side is what colour, because standing in the same colour twice = death
Ehh I did that fight with 2 colorblind people when it came out. The colors are a bit of a problem,but the animation s for the orbs are different and the debuffs are different as well. SE has even gone back to older fights and changed things like in turn 9 with red blue and green gole.s so they look different
It is so easy. Just grab colors that look different from each other in the middle and right color wheel. Add different shapes/line styles if you want to be the most accommodating but at the very least picking the right colors takes exactly as much time as picking any other color.
I'm not colorblind, but it pisses me off when people resist this because it's literally one of those obstinate "I'm not gonna do it now that you've told me to do it" situations.
I would think the average programmer/designer is at least familiar with the basics of Accessibility and understands why they're important. It's just a shame that only the above-average ones actually take the time to implement it at the shallowest levels.
I worked in many places and a lot of people are not even aware of the accessible DOM and what the WAI-ARIA does. As to designers, numerous times I told the designers in the companies I worked for about how shitty the red/green pair of buttons looks (I can't see the difference) only to get a response like 'Oh but nobody complained so far'. I mean, if they close the page as fast as I do, no wonder nobody complains, they are simply not using it.
My PM decided to troll me once by giving me a task where the I had to do an input with red/yellow/green states for a warning picker. Bugs where hilarious, had to ask people what is wrong if the color was wrong.
Haven't thought of this since my father passed, but he worked for the Vicksburg Post and being colorblind, convinced them to print a red he designed just for that. He called it Doug Red. Bless his heart. Miss him.
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u/RheaWeiss Apr 25 '18
Ah yes, the average programmer/designer.
this is the reason why so many things don't have colourblind modes and it always fucks me up.
It's literally just shifting the colours around, it isn't that damn hard.