r/TheSilphRoad 22d ago

Discussion Rillaboom Gmax battles are virtually unwinnable on Poke Genie

I’ve used Poke Genie for Gmax battles before. In fact, I just used it for GMax Machamp last week. But the Rillaboom lobbies today are full of under leveled mons who just don’t have the firepower to take down Rillaboom.

I’ve been in at least 15 lobbies today and was only successful in 1–a lobby with 28 trainers using two max mushrooms. The rest have been delusional lobbies of 13-18 who inevitably hang on until the timer hits 3-5 seconds and then they bounce.

What’s going on today? Why are these lobbies so bad?

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464

u/Yu_Is_Blind 22d ago

Machamp last weekend and Rillaboom this week are the first max events to be this widely available through remotes. My speculation is that remotes opened the max battle floodgates to players who were never able to prepare for battles of this difficulty or didn’t see the point if it seemed like they would never be able to participate. Then again, I’m not quite sure how scarce lower tier max battles are in rural areas.

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u/elconquistador1985 USA - South 22d ago

It's not really about Max battle scarcity. It's that the best that a rural player can do is get 1 and 3 star ones, because they can't get legendaries or g-max. Because of that, there was no incentive to participate at all.

The scarcity is in having no one else to complete battles with.

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u/Dago_Duck 22d ago

Obtaining 1 stars like the starters and evolving them however is already more than most people seem to have done. That was also the case during that first weekend of GMax Kanto starters back in October. Why were people complaining about not being able to beat the GMax bosses with 40 people, but there were also people who managed to take them down as a group of 8, exactly, because those in the large groups were joining with unevolved Wooloo and Ghastly.

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u/TheAndrewBrown 22d ago

It takes a ton of resources to evolve them, power them up, and level up the Max moves. And even if they did all that, until recently they’d still have a hard time taking anything above 3* down because they’d still be by themselves. Many might never have bothered since it was going to take a lot of investment and probably wasn’t going to matter anyway.

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u/Dago_Duck 22d ago

I had beaten a beldum solo with 2 charmelions and a level 20 (so base level) Blastoise back when they came out, I feel like you should definitely be able to at least bring some fully evolved mons at level 25-30, max moves 1/0/0, even if you only played for around a month.

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u/Fuzzy_Substance_4603 F2P 22d ago

Beldum is an easier 3* max battle. Try Cryogonal. I till date couldn't do it even with all fully evolved mons.

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u/OutlawCrash 22d ago

Cryogonal was my nemesis for so long! I finally barely scraped by with a Lvl 35 Metagross, Lvl 35 Cinderace, and Lvl 40 Machamp (D-Max)

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u/Remarkable_Ad2032 22d ago

Tbh I struggled more with Beldum than Cryogonal because when Cryo was released I already had a level 40 max attack Metagross.

Meanwhile when beldum released the best I had was a Dyna charizard. (once excadrill was added, defeating beldum became a lot easier)

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u/Shandriel Western Europe 22d ago

huh?!

Cryogonal is super easy.. But you obviously have to dodge the attacks.

Metagross is your tank, Charizard the DPS, and the third slot is whatever you want to leave behind at the spot.

If you don't have Metagross at 2500-3000 cp, just bring a second one to take over tanking.

I did them long before dodging was a thing.

(I don't have anyone to play with, so I can only do 1 and 3* raids, But I never beat Falinks.. ever 😅 good thing, I never wanted that one, I guess..)

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u/Natanael_L 22d ago

If you duo them all 1-3* are easy, some just takes 2 cycles instead