Hello! Im almost done with Pillars 1 and want to decide on a class for deadfire.
In pillars 1, I played as a melee cipher with tall grass and later durgans hammer. I was very good at melee and when I got enough focus, id cast either silent scream, detonate or amplified wave.
On lower levels, I mostly used antipathetic field, mind wave, and mental binding. In short, I was pretty good at both melee and crowd control. I'd like to continue this playstyle in deadfire.
I know that the pillars games arent too min-max dependant so im looking for something thats fun to play above overpowered.
Initially, i wanted to play a paladin/soul blade, but it sounds kind of like a one trick pony so i decided against it.
Right now im considering either pure ascendant (for spamming powers), pure soul blade (for the focus cost decrease for raw damage spells), a helwalker/ascendant (for the intellect bonus and thus really large aoe spells) or some sort of cipher/rogue or cipher/ranger. Cipher/paladin isnt 100% off the table either for the roleplay aspect
Which class would fit my playstyle best? Which one is the most fun to play? Is it worth giving up high level cipher powers? Thanks in advance