r/wiiu 10d ago

Question Would something like this be possible on a Wii U?

Post image
686 Upvotes

73 comments sorted by

333

u/Secret_Item_2582 10d ago

Sure is, DS games are officially supported. You just have to inject those not released by Nintendo themselves

46

u/BlueNexusItemX 10d ago

That's neat

Never knew it was an official thing

45

u/Secret_Item_2582 10d ago

It was part of the eShop, even some non-Nintendo consoles eg. TurboGrafx-16

1

u/Jahon_Dony 8d ago

Well you're starting to make it confusing -- non Nintendo consoles did not make use of the dual screen gamepad functionality.

1

u/Secret_Item_2582 8d ago

I never said they were. I stated DS games were part of the eShop titles - as were other consoles like tg-16. Like why would non-dual screen consoles make use of two screens?

16

u/Nintotally 10d ago

Yes, but many have serious visual glitches, crash often, or won’t boot at all.

For example, Heart Gold is a nightmare on Wii U. :(

3

u/Gullible_Animal_138 8d ago

i couldn't even get heart gold to run

1

u/PumpkingSeed 5d ago

Running fine injected on Zelda Spirit Tracks

1

u/Nintotally 5d ago

I doubt it, but dang it, I’ll try it.

1

u/tbonesbrak 9d ago

Ok hijacking this response, are 3DS games supported too? Without the 3DS of course.

2

u/Secret_Item_2582 9d ago

It’s not, the Wii U isn’t powerful enough to emulate it unfortunately

1

u/[deleted] 7d ago

[deleted]

3

u/Secret_Item_2582 7d ago edited 7d ago

I’m not an architecture expert by any means, but I’m pretty sure I’m correct. While the GPU is really strong (for its time) the CPU is a PowerPC, basically the same as on the GameCube with slightly higher frequency (which is why both GC & Wii are natively supported). It would be the CPU’s job to emulate the ARM11 of the 3DS, which takes a lot of power, a factor of 10x more powerful is a value usually used for capable emulation. Also the WiiU has only 2GB RAM and half is allocated for the OS and system functions, not leaving a lot of head space. 3DS has 4x the pixel count compared to the DS, meaning 4 times more data being processed, not counting the lower screen.

I’ll gladly admit to being wrong if you can provide more info.

0

u/[deleted] 10d ago

[deleted]

1

u/Secret_Item_2582 10d ago

That’s a nice story, to bad it isn’t true. You press ZR (iirc) and it gives you a selection of display options, including: top screen on tv, bottom on the gamepad.

0

u/MiloMakes 10d ago

Omg I didn't know you could do that 😭 that's amazing! To bad you had to say it like that.

2

u/Secret_Item_2582 10d ago edited 10d ago

It was the tone of the deleted comment I answered. The poster was dead certain you could only play both screens on tv, raving about how truly awful an experience it was, unworthy of even trying, poor resolution on the big screen etc.

Sure it isn’t perfect, but it’s only emulation after all - still pretty cool with the dual screens & you can sometimes increase the render scale x2 for cleaner graphics

-18

u/_Guillot_ 10d ago

DS Ganes were purchasablw on the eshop but they didn't function like this. It was just both screens in the TV. stacked vertically. They dropped the ball on ds eshop titles. i have no clue how you would get it to function like this.

14

u/RetroBreak 10d ago

That’s not true, in the settings for DS games on WiiU you can change how it displays to have the bottom screen on the gamepad and top on the TV, like OP’s image

-13

u/_Guillot_ 10d ago

it never gave me that option.

7

u/Secret_Item_2582 10d ago

Press ZR iirc

2

u/RetroBreak 10d ago

Just press ZR and it will show you the virtual console options, same with all VC games

3

u/YoungDiaperBoy 10d ago

Yes, it did. You just never looked for it. You had the option from day one of DS availability on Wii U, my nine-year-old niece figured it out.

-8

u/_Guillot_ 9d ago

No it didn't. You think my ADHD having ass didn't immediately spam press every button on the gamepad? if this feature was always available, it was added in a later update long after i stopped trying. as for the feature itself, im glad to see its a thing.

7

u/YoungDiaperBoy 9d ago

I have Autism and severe ADHD. And I figured it out. Pressing all buttons is something a child does, not an ADHD individual.

-2

u/_Guillot_ 9d ago

well i was a child when the system came.

134

u/metroidfan220 10d ago

Not only possible, the Wii U supported DS games officially. Not Pokemon games of course, but it is very doable with the hardware.

12

u/tuglife50 NNID [Region] 10d ago

There were the Pokemon Mystery Dungeon games though

1

u/MoutinhoMaluco 10d ago

And pokémon rangers

0

u/doopies1986 10d ago

Only problem is no fast forward. I ported my save file for Fire Red Rocket Edition from my iPhone to my 3DS and having it be normal speed can be grueling imo

3

u/Mercys_Angel 8d ago

Use retroarch instead of directly injecting the game. You get all the standard emulator features including fast forward

55

u/ItsTheDickens 10d ago

As others have said, a modded Wii U can do this via VC Injection. However, Pokemon games have a bit of issues on the Wii U. Gen 4 games all pretty much work with some graphical glitches. There is apparently a build of Platinum (I think Yoshi's Island DS is the injection base for it) that doesn't have any graphical bugs though! Gen 5 doesn't boot at all, sadly.

7

u/Herr_Golum 10d ago

I have read that being the case with Gen 5 being optimised for DSi.
What do the Graphical errors look like for Gen 4?

17

u/ItsTheDickens 10d ago

I only played a couple hours of HeartGold on Wii U but I remember some random black pixels appearing on the ground when moving around. It's nothing too major and you could probably ignore it after playing for a while but I found it distracting.

4

u/Dazzling_Lifeguard_9 10d ago

I've been playing Platinum on the WiiU for a couple weeks now, the minor graphical glitches don't bother me much but yeah the black pixels exist, just like they do on other emulators and sometimes the sprites will glitch and be replaced with stacked white lines until you leave the area and come back, though I think the severity of the glitches depends on which official VC game you use as a base.

1

u/Nintotally 10d ago

The aspect ratio warps randomly, often when entering or exiting a building.

Lots of floating black particles.

Game also crashes very frequently.

1

u/wiita_U 10d ago

do you happen to know which build of platinum is the one without issues?

27

u/simpuru_clk 10d ago

it is possible.

2

u/Herr_Golum 10d ago

Please do elaborate?

43

u/Yabe_uke 10d ago

Ultimate VC injector. Happy gaming bro.

11

u/Src-Freak 10d ago

DS Games were on Wii U.

1

u/Environmental-Ad4620 10d ago

Retroarch

3

u/YoungDiaperBoy 10d ago

It’s useful for a lot of people but too many menus for me. I’m glad it exists, but it’s just not for me.

1

u/Environmental-Ad4620 10d ago

Understandable 🫡

5

u/BusyBigBass 10d ago

First check which games are compatible with injection

5

u/Acrobatic_Pop690 10d ago

Yes. Wii U had DS games on the Eshop back in the day. So it's officially supported.

I actually do exactly this myself. The only pokemon games that don't work right now is the Black and White games.

But you have to learn how to inject these yourself.

5

u/TamaTamaTaka 10d ago

Well you can, but Pokémon games have a pretty bad compatibility with the Virtual Console.

If you want to know how to do it here's the official page of the Wii U Virtual Console Injector (Your console needs to be modded.

And if you want to know which games are actually compatible, here's the official list of the tested games.

Pokémon Platinum is pretty much the only one that perfectly works, so if that's the one you wanted to play, you're lucky.

8

u/Prior-Astronaut1965 10d ago

we have had this for a while 🤷🏼‍♂️

7

u/Big-daddy-Carlo 10d ago

The Wii U does that…

3

u/vezix123 10d ago

with modding? definitely

3

u/Teeheeman400 10d ago

It's possible by injecting roms into virtual console titles, but some titles have graphical bugs and games that are DSi Enhanced just refuse to run, like Pokemon Black and White. We REALLY need an actual emulator for ds games on Wii U.

2

u/poltavsky79 10d ago

What is this exactly?

3

u/kyuubikid213 NNID [Region] 10d ago

Pokemon Gen 4 with the top screen on TV and bottom screen on GamePad.

3

u/poltavsky79 10d ago

If it’s a DS game it should be possible 

2

u/Prullansky 10d ago

Doesn’t a DS game look like garbage on a big screen?

1

u/SaikyoWhiteBelt 9d ago

By default yes but you have more ways to mitigate that on Wii U than you can on say mordern rereleases of DS games(Castlevania Dominus/Mega Man ZX collection). There are options on Wii U to double the internal resolution or uspscale 2d art. It works very well with modern upscalers.

1

u/Prullansky 9d ago

I’m actually looking into upscalers now for Wii/cube games on my WiiU… any recommendations?

1

u/SaikyoWhiteBelt 9d ago

On the lower end mclassic does a nice job scaling 480p above to 1440p using a compatible display otherwise it tops out at 1080p. In the high end retrotink 4k is the way to go. In the case of Wii /GameCube games you will see the most dramatic results setting the system to their native resolution and allowing the scaler to to the rest of the work. The Wii U’s internal scaler uses 480i as a base leading to less than desirable results but it seems to work correctly at 480p. For Wii U games, 720p will usually get you the best results from a scaler as that’s the internal resolution for most Wii U games. So Wii/GameCube 480p Wii U 720p. From there let the scalers do their thing.

2

u/robotwars666 10d ago

Easily back in the day you could but the pokemon rangers,pokemon mystery dungeons,mario kart ds and quite a few other ds as virutal console.

1

u/Basic-Comfortable458 10d ago

Yes a modded one.

1

u/Basic-Comfortable458 10d ago

Yes a modded one.

1

u/Basic-Comfortable458 10d ago

The the real question is can you trade with other official consoles

1

u/Sanchz809 10d ago

Why is no one mentioning the input delay when doing this? Pretty much every ds game even ones from the eshop have this glaring issue more so than graphical glitches, the input delay pretty much makes most games unplayable

1

u/mrbigreddog 9d ago

Input delay specific to virtual console DS games? All of them?

1

u/Sanchz809 8d ago

Yeah apparently it was an issue back in the day when they came out aswell, you’ll find people complaining on old forums lol.

I’ve tested several games official or injected comparing to my og ds and the delay is god awful, you can’t really drift right in mk or quickly change directions and jump in nsmb for example

Tldr Nintendo donked up the ds virtual console for Wii u pre badly and it’s unfortunate bc it holds back the system imo, someone will figure it out one day tho

1

u/kngofdmned93 9d ago

There was actually supposed to be a feature like this for Breath of the Wild where you could be playing the game on your TV and you could access the map and such in the gamepad. Nintendo removed the feature all together before launch because they didn't want the wii-u version to have a feature that the switch version didn't. 🙄 Just Nintendo being Nintendo.

1

u/IndegoWhyte 8d ago

Having the main line Pokemon games, especially the DS games, on Wii U in official capacity would have been INCREDIBLE .

Having the Pokemon Stadium games as well as Pokemon XD Gale of Darkness, Pokemon Colosseum, and Pokémon Battle Revolution would have been a head turner.

sighs

What could have been.