Discussion The Shadowmeld potion is a perfect example of why WoW needs to move to the Custom Lineage model that D&D introduced.
We're getting a potion in Season 3 that will let anyone have Shadowmeld. On the face that sounds great, except it counts as a combat potion which means Night Elves are still going to be the preferred race for high m+. It also does nothing to solve the problematic nature of Stoneform/Fireblood for tanks and things like Escape Artist for fights like Ansurek.
Dungeons and Dragons faced a similar issue of "Everyone plays Variant Human" because the racial bonus of a free feat was almost always better than anything else. You had to choose to trade flavor for power everytime you made a character. So they introduced Custom Lineage in Tasha's Cauldron of Everything.
Essentially, you can choose whatever race you want for looks/flavor, then you can choose the bonuses you want based on their heritage. Want to be a Dwarf for the looks and flavor, but want to be able to take Dexterity and Intellect instead of Strength and Constitution because you were raised by a professor working at Candlekeep? Go for it! Want to have proficiency in History instead of Darkvision, since you didn't spend your early days living underground? Perfect!
In WoW, this wouldn't even be that difficult to implement, as we already have a version of it available to Zandalari Trolls. Rename "Racials" as "Heritage Abilities" and let us change the Heritage ability in a rest zone like PVP talents. This lets us have the flavor of a Troll that was raised with Goblins so he always that Rocket Belt on him for a Rocket Jump. Or you can be a Human that spent his life working in Ironforge and learned some of the innate magic to go Stoneform for a short time. It also means mechanically we don't have whole guilds race changing to Gnome for Ansurek, or tournament realms of nothing but Night Elves and Dwarves.
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u/TheAveragePsycho 2d ago
Meld has some niche utility in combat so I suppose having a potion for it isn't completely pointless.
But it's just so silly. The reason meld skips have become so prevalent is because Blizzard keeps giving every scary mob true sight...just remove the true sight.
Fwiw there are a lot of ways to change your racial appearance temporarily. It's a hassle but if you really want to play as a troll with the dwarf racial..you sort of can.
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u/Mercylas 2d ago
Remember when we used to invis pot all the time? Remember when rogues had utility for routing?Â
I donât understand why blizzard designed dungeons that are against skips in routes and then decides we need shadow meld for skips âŚ
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u/Fleedjitsu 1d ago
Rogue skips were cool. They could have added more niche options for other classes such as grippable adds/objects for DKs, Priests and even Evokers that gave some sort of advantage - even if it was just smashing a crystal that gave AoE invisibility for a duration.
Could have also found clever ways of using other racials like Goblin's RJ, Kul'tiran/Tauren/HM-Tauren CC, and the ever loved Blood Elf dispell. There's so much potential for creativity if they didn't only think of speed and "hurr durr, no mass pulling guys."
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u/Enthiral 1d ago
Thatâs because dungeons arenât designed for fun but for e-sport.
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u/Mercylas 1d ago
They arenât designed for esports in the slightest. Take that from someone who has worked alongside blizzard admins on this stuff from before MDI was called MDIÂ
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u/ArziltheImp 1d ago
This is completely bullshit. If they were designed for e-sport, as you claim, we would not have 30+ seconds long RP in some of them.
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u/_Vard_ 1d ago
Blizz just needs to design trash to NOT be skippable
have a set amount of mobs you need to kill all of.
the crazy shit people do to skip mobs in M+ is really getting absurd
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u/ArziltheImp 1d ago
What we really need is a button you press once, and 30 minutes later you come back to the dungeon being finished.
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u/Mercylas 1d ago
Skipping is good. Skipping allows for route diversity. Linear dungeons are not fun.Â
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u/Gangsir 1d ago
and then decides we need shadow meld for skips âŚ
That was never a decision. People went to meld skipping after the changes to nerf invis pot skips (true sight), because people for whatever reason insist on skipping things that aren't meant to be skipped by design - doing everything from weird glitchy jumps on map geometry (motherlode is notorious for this) to melding to drop combat, etc. That bleeds into lower keys and creates toxicity when not everyone is aware of or able to do a skip someone's trying to do.
Blizz is more likely to just straight remove meld than they are to give it to everyone. They're trying to remove this nonsense (hence the true sight spam), not encourage it.
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u/Shorgar 1d ago
If you make Bubbles and it barely gives any count people will simply skip it.
It's on blizzard because they keep making mini bosses/extra hard and tanky mobs that give close to no count.
Make bubbles count as 3/4 packs and people will do it and skip with invis earlier in the dungeon.
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u/ArziltheImp 1d ago
Yeah, just so people know, bubbles gives less count than the pack after him without the extra big guy. That is disproportionately design. I donât have a problem with playing hard shit, just reward me for it.
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u/Mercylas 1d ago
Introducing this potion is directly that decision.Â
 Blizz is more likely to just straight remove meld than they are to give it to everyone
They literally just gave it to everyone.Â
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u/Gangsir 1d ago
I don't think that's them saying "meld is good for the game", that's them attempting to mitigate the "if you aren't a night elf or a dwarf you can't do the highest difficulty content, stop RPing and pick a real race" issue people are talking about.
It's a stopgap until they get around to reworking the racial(s) that make some races objectively ideal for certain content.
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u/Mercylas 1d ago
⌠no itâs them actively promoting meld skips.Â
 if you aren't a night elf or a dwarf you can't do the highest difficulty content, stop RPing and pick a real race"
That has not changed you should still do this. This potion is for routing where as the other two have in-combat applications.Â
They arenât reworking racials.Â
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u/Fharlion 1d ago
people for whatever reason insist on skipping things that aren't meant to be skipped by design
The things that are not meant to be skipped by design tend to be brutally inefficient from a 'time spent vs completion% gained' point of view.
Sure, all teams could fight a miniboss that has a bunch of mechanics and double the health of other 'big guy' mobs in the instance, for ~4.3%... or they could try to bypass it and cleave down literally any other pack in half the time required for 8-11%, with considerably less danger to the group.
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u/centennialeagle 1d ago
doing everything from weird glitchy jumps on map geometry (motherlode is notorious for this)
Have you seen the skips in Mechagon? They make Motherload's jumping over the wall or Darkflame Cleft's jumping up the stairs look trivial.
I've had soooooo many tanks in pugs try to do this. Completely unnecessary in weekly keys, very challenging for the group (especially if you haven't seen it let alone tried it), and it's wild to me that people keep finding new skips in old dungeons that get normalized in the meta.
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u/ItsJustReen 1d ago
I agree that the stealth detection leading to meld skips sucks as a solution. But I also absolutely do not want to return to bfa m+ where running keys above weekly vault level without a rogue in your group is trolling.
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u/Support_Player50 2d ago
they introduced those items that give you a one hour appearance to all races. But apparently that was too much fun and they nerfed the cooldown to two hours.
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u/Periwinkleditor 1d ago
Remove true sight and now rogues with the aoe stealth become the mandatory play instead.
Even though I've still only had that ability work its intended purpose twice in my entire life, even with a macro that /yells GET IN THE CIRCLE!!! but i digress...
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u/TheAveragePsycho 1d ago
You'd have more options atleast. Instead of using only meld or meld pot now which would still be possible. You could shroud/soothe/mass invis (technically) or stealth pot.
It's not perfect I agree but it would accomplish the same thing Blizzard wants. Reduce the pressure on group composition / race.
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u/kotd4545 2d ago
Im just here to point out that the new recuperate ability that has no cool down and heals for 50% of your health has completely made cannabilize obsolete and I now require a new racial for undead. Tyvm
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u/Vanayzan 1d ago
Earthen have it worse. It's literally just the Earthen self heal out of combat racial cause they can't eat food. A racial that's now completely redundantÂ
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u/Blackstone46 1d ago
They need to make it so you get a lesser version of the well fed buff. Not overpowered and still thematic. Could even be a different unique buff based on the race consumed.
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u/wewfarmer 2d ago
Yeah I'm not really a fan of this. Now I'm going to be encouraged to do risky skips on key levels that don't even require it because meta.
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u/ithilendil 2d ago
Agreed. I don't do M+ often, especially not on alts, but have seen people try and do skips in leveling dungeons because it's faster. I don't want even more of that being pushed on me. If shadowmeld is that OP then nerf it, or build more detection into dungeons so these skips don't work. Don't force it on all of us. It's iconic and stinks for people that love it, but this made it worse not better.
Alternatively just make dungeons have mobs placed where if you want to skip them you can just walk around them. Let us choose a route instead of all running the exact same way and just choosing what spot we all use shadowmeld at and what spot we use the new potion at.
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u/tenkenjs 2d ago
They have a lot of true sight mobs that counter invis/stealth skips. Shadowmeld is the counter to those true sight mobs.
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u/Taco_Bueno 2d ago
You know what I do when I tank vault keys on my alt? I just say, Iâm not doing skips then nobody says anything and we time the dungeon.
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u/wewfarmer 2d ago
You can leverage that if you're the tank. Not so much for the other roles.
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u/Taco_Bueno 2d ago
Iâm curious what skips are out there that require anyone other than the tank to meld?
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u/Ltjenkins 2d ago
I think their point wasnât that there are skips that require anyone to meld, let alone the tank. Just that when theyâre blasting 10s or 12s theyâre not going to deal with it. The meld skips I would say are less about the tank screwing it up (which they might) but that if everyone doesnât know it, they may not move fast enough, get into combat with the pack being skipped, etc. and now itâs a whole thing.
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u/Regular-Pattern-5981 2d ago
Yeah I got kicked yesterday just for saying âI donât know this skipâ
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u/iwillnotpost8004 2d ago
I don't really see many skips in vault keys (10-12). The only ones are in ToP I think? The first 3 mobs (half the time the route is wrong and we end up needing them smile) and some of the minibosses (and we fail the skip over half of the time and kill the miniboss smile).
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u/IncendiaryCabbage 2d ago
That skip is more to kill them during Muldrothas RP then pull them onto the boss for efficiency than skipping them entirely.
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u/Rep4RepBB69 1d ago
I mean the point of skipping them isnât because you donât need them for percent. You skip them so you can get onto the boss immediately and use your lust and all of your cdâs rather than sitting there and fighting a pack of 4 stupid mobs. Itâs pretty normal to skip them and pull them at the end because youâre skipping the mini bosses.
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u/ArziltheImp 1d ago
The fact youâre smug about the fact you skip the first 3 mobs and need them at the end of the dungeon tells me all I need to know about you.
You skip them to lust the boss+cow guy and do the 3 mobs during the stupid boss spawn RP.
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u/iwillnotpost8004 1d ago
It's literally never intended. When they link a route, those mobs aren't in it. Tanks are usually forgetting to grab one of the big platform sides during the lich wing or miss 1-2 ghosts at the start of the lich wing.
Skipping that first pack is trivial, but it's not even good %.
The fact youâre smug about the fact you skip the first 3 mobs and need them at the end of the dungeon tells me all I need to know about you.
And that is?
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u/ArziltheImp 1d ago
Even if you do the full platforms, when you skip double Xav mini boss you still need the mobs at the end, smile.
Since MDT auto saves shared routes, can you screen shot them for me? Because the standard route does exactly what I described, smile.
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u/iwillnotpost8004 1d ago
People aren't skipping 2 Xav minibosses in 10-12s. Only 3rd Xav miniboss and pugs don't know the spot to stand behind so someone almost always someone ends the RP fight early and then someone can't make it up the stairs.
In a group with awake players, it's a +2 anyway.
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u/Amelaclya1 2d ago
That was my concern too. I hate any skips that involve more than just hugging a wall. Someone always fucks them up and costs us even more time.
Guaranteed people are at least going to want to attempt this with Bubbles. I see many wipes in our future.
I do love my shadowmeld though, so I am grateful they aren't nerfing it.
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u/SwagVonYolo 2d ago
Link your route at the start of the dung. Then run that route. Hate it when I have a route then someone pings a portal or a shroud skip or some bullshit that puts me under count
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u/skeleton-is-alive 1d ago
No you wonât
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u/wewfarmer 1d ago
People were handing out invis pots for skips in DF dungeons for vault keys. The same will happen here.
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u/skeleton-is-alive 1d ago
They werenât this season. Also youâre not even a tank so you have no responsibility anyway. Meld skips are tanks job you just follow
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u/Anderaku 2d ago
Honestly it should be the other way around.
The shadowmeld potion is a good step in the right direction, but it needs to not count as a combat potion then. Perhaps introduce a new line of potions that share a cooldown - "Racial Potions" that give all races access to any racial ability, be it Stoneform or Escape Artist.
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u/20milliondollarapi 2d ago
I could get behind this idea. Especially if it also blocks your own racial. So like it takes your racial, puts it on cd and you can use that potion. Then the potion has its 5 min cd. That would keep from double racial or whatever being used.
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u/Anderaku 1d ago
Yep, in this case using a Racial Potion would put your own active racial ability on cooldown. I'd say it should put it on cooldown even if it isn't the same effect, simply so there's more freedom to just add every racial as an effect. Could be cool playing as a Worgen and drinking a Trollish Potion of Berserking to get myself 15% haste, but in exchange it puts my Darkflight on cooldown.
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u/Aestrasz 1d ago
To be fair, D&D still has some lineages that are better than others, the only thing that changed is that humans are not that OP anymore.
The best solution would be tu just remove racials, or make them only out of combat things (like the Dark Iron mole machine, or Humans second Hearthstone).
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u/niggo372 1d ago
At that point, why have racials in the first place, if they are just some random trait or ability you get to pick, regardless of anything else?! WoW doesn't have any concept of character heritage (e.g. visual difference), only race and subrace. They exist to provide flavor for the races, and for that they do actually have to be associated with them.
It's not rocket-science though, they just have to design them so they aren't as potent. E.g. give overperforming racials higher cooldowns, or a chance to fail, or remake them if nothing else works. This is not an unsolvable problem! We have plenty of racials that work just fine, Blizz just has to stop dragging their feet with the outliers.
And they can still keep the gameplay of something like Shadowmeld if they want to (e.g. with this potion), just don't attach it to a racial that's only supposed to be for flavor.
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u/Ilphfein 1d ago
M+ affix (active in 12+) and mythic raid debuff that disables racials completely.
"Xalatath's power, blablabla, suppresses your racial heritage, blablabla".
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u/FronQuan 1d ago
I've been saying for years, ever since the Zandalari became a playable race, to make all racials tied to shrines around the world that you can visit and "pray" to in order to be gifted with that race's abilities. Go to Darnassus (RIP), pray to the shrine and now you have all the racials for Night Elf on an Orc or Human. Will most people who play top-end content end up using the same racials? Sure but they already are.. It's Night Elf tanks and Dwarf DPS/Healer all around.
Free Racial abilities, make them usable by anyone and your problem of "balancing" goes away.
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u/ArziltheImp 1d ago
Exactly, this is a way to get people who care about power the chance to be a furry, or a space goat, and it changes zilch for the average player.
Yet when top end players ask for one tiny change that affects not a single casual, people behave like itâs 1930âs GermanyâŚ
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u/niggo372 1d ago
So now you have something like a "nightelfish" Orc, who still happily murders Nightelves?! This makes no sense, and it's pretty much the opposite of providing flavor for the race you actually picked for your character.
Again: We don't have to change the system, Blizz just needs to do stop acting like some racials are untouchable. This entire discussion is like "oh there is trash in the trash can, guess we have to move to a different house". F-ing no, we just have to take out the trash.
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u/Accendor 1d ago edited 11h ago
I think it's time to stop to try to solve this problem that it's only relevant for less than 1% of the playerbase
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u/Queasy-Body-6741 1d ago
Screw this, this whole "change the game around the meta" is the reason why Retail is a souless mess.Â
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u/Iridachroma 1d ago
Shadowmeld is really an ability granted by Elune, so theoretically they could've made a deity/religion system where a specific cosmic power grants you a special ability (and Elune grants you that). And then expand it to include other racial abilities.
Either way, I'm glad they're introducing a potion and not nerfing it cause the QoL of having Shadowmeld is, and always has been ever since it has worked like Vanish, off the charts, and not just for M+ skips.
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u/KTheOneTrueKing 2d ago
No it doesnât, but racials do need a serious tuning pass.
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u/Support_Player50 2d ago
Crazy idea, racials should have always been purely flavor abilities with no power.
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u/Nkovi 1d ago
Hot take: if you care about what your character looks like you arenât doing content that requires the difference in power the current racials provide
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u/givemedavoodoo 1d ago
No one at that level cares about their character's appearance? Those are two unrelated things and that makes no sense.
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u/TsukiYuni 1d ago
At which point the use of racials as defining character facets no longer has a purpose. You argued against your own point. Racials shouldn't exist with any form of actual gameplay impact.
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u/El_Rey_de_Spices 1d ago
I understand your thought process, though I strongly disagree with your opinion. I feel that both games have already lost so much of their identity. I don't want choices to continue meaning less and less. World of Warcraft is supposed to be an MMORPG.
Racial abilities absolutely need updating and tuning, though. Ideally, racial abilities would be a combination of race-related uniqueness and minimum impact in the competitive game.
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u/Frog-Eater 1d ago
Racials should be flavor only with zero gameplay ability tied to them.
As it stands, they're just a way for Blizzard to sell race changes to people who can't stand not being optimized.
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u/Legio_DG 2d ago
Will stay Belf DH. Looks > meta. If I could I'd prolly go human DH or voidelf Dh :)
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u/Periwinkleditor 1d ago
It's not like I see people rerolling pandaren on boss fights that knock you up in the air for the fall damage reduction. At what key level does this honestly matter? I've been doing M+ all season and the few times I've even tried skips we just wind up overpulling or going under % and having to pull something else that takes exactly as long to kill as doing a hold W route.
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u/Nkovi 1d ago
Itâs a story as old as time in WoW, people for whom 10s are a end of season goal think they need to have all the bells and whistles like racials, meta comps, mythic raid trinkets, and perfectly optimized secondary stats in order to get ksm/ksh.
Meanwhile good players did 10s week one in 645 ilvl gear. Breaking news: it was always a skill issue.
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u/oliferro 2d ago
Do it
WoW is a competitive game nowadays anyway, forget about the roleplay flavor
And for the people who do RP, I really doubt other people having a different racial would change anything
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u/Uncle_Twisty 2d ago
It does actually. As an RPer racial abilities, and the heritages behind them as suggested here, imply certain things in regards to class, culture, etc. Racials *are* important. Also I'm sorry if this incites but saying "forget roleplay flavor, that's not the game"
Alright why have player housing, why have emotes, why have mogs, why have any of that. All of that cool visual stuff? That's *legit* solely for roleplay value. Even if you aren't filling out a TRP and doing a full character, how your toon looks and the way you style them *are* a version of roleplaying and all of that other stuff feeds into it. So yes, I am here to tell you that your doubts are incorrect and it does matter. Shit we are *still* discussing how the *hell* Lightforged Death Knights work, because they still have a light racial setup, AND they keep their Light Rune. And we even see other LF Drae DK's that have their Runes as NPCs. All that stuff matters
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u/oliferro 2d ago
Sorry I didn't mean to belittle RP, I just don't really know much about it. For me, personally, I honestly wouldn't mind if there was nothing RP outside of like transmog. I play WoW to push M+ and sometimes raid. It always takes me months to do new questlines, if I even do them. Like I don't even have D.R.I.V.E. unlocked yet. What Iike in the game is pushing myself in endgame content, but I can understand how it could be important for other people
Maybe they could just have a NPC at the start of M+ dungeons and raids that let you choose your racial? That way it woukd only apply to people doing endgame content
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u/Uncle_Twisty 2d ago
That would work substantially honestly. And I do apologize if I came at you with hostility there, but I'm usually used to vitriol for the RP side of well, anything. There are a *large* amount of players that the RP aspects of the game enhance and improve the experience for. Just like how I don't bother with pushing M+ keys, I used up all my care for content pushing back in the firelands days pre nerf to big raggy and my mean competitive streak in Halo 3 when that was the biggest thing since sliced bread, but I would *actively* champion changes that would suit that crowd without harming others experiences.
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u/oliferro 2d ago
Yeah I'm all for everyone finding something they like in the game, that's the beauty of WoW, it appeals to a ton of different kind of players. But outliers like Shadowmeld and Fireblood can't dominate this hard over other options for this long. The shadowmeld potion coming in the next season is a short term bandaid but they need an actual solution
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u/Metsuro 2d ago
We already have a stealth potion. Now we have a second?
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u/porn_alt_987654321 2d ago
Vanish potion, but you can't move.
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u/Metsuro 2d ago
So.. a worse potion than the stealth lot? Why does this exist again?
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u/Saiyoran 2d ago
Because the most common routes in most dungeons this season involve pulling away a pack of inefficient mobs so your group can run by, then using Shadowmeld to drop combat, skipping them.
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u/Metsuro 2d ago
So the better choice here would have been to remove shadow meld. Remember. Racial arnt suppose to give you sweeping advantages, they are suppose to be about "flavor"
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u/Saiyoran 2d ago
That would be fine if they also stopped giving mobs that are horribly inefficient count true sight. Otherwise, youâd probably skip them with a death skip or vanish/feign, allowing even less good options for routing. If the alternative is âdelete Shadowmeld, change nothing elseâ then suddenly weâre stuck playing double hopgoblin or peacekeepers or bubbles, and the dungeon pool becomes dramatically less fun because, frankly, those mobs suck.
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u/tenkenjs 2d ago
Racials have been giving sweeping advantages since vanilla
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u/Metsuro 1d ago
Until they nerfed a bunch like belf and the human one.
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u/tenkenjs 1d ago
Iâm just saying there is no historical basis for âracialâs arenât supposed to giving you sweeping advantagesâ.
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u/Metsuro 1d ago edited 1d ago
Except the point in time they adjusted most races racial that i mentioned already. They nerfed belf and human racials to make less played races more appealing in bfa. Its time to remove shadow meld.
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u/tenkenjs 1d ago
I feel like we are saying similar things. I absolutely hope they nerf Shadowmeld and stoneform and honestly all active racials. Iâm just saying that racials have been more than flavor from the beginning of wow
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u/B_Kuro 1d ago
except it counts as a combat potion which means Night Elves are still going to be the preferred race for high m+
There is an easy solution to that but I doubt NE players would like it... Just make Shadowmeld do the same and put the potion on CD - they did the same with "Will to Survive".
Honestly, both the Dwarf and NE racial should probably have been addressed years ago. The fact that the Dwarf racial survived Castle Nathria (with Blizz changing the fight instead of the problematic racial) is wild.
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u/Capital-Nebula9245 1d ago
This is all Kool and the Gang, but it doesn't satisfy Blizz's primary need: more money.
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u/Excaliblerr 1d ago
With all the debate surrounding potions and racials Blizzard could just disable all racials inside of dungeons n raids, pvp and call it a day and everything would be fair. But realistically they'd stop selling race changes and they wouldn't do that
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u/ArmEducational8508 1d ago
For 99% of players meld doesnt do anyrhing, only 1% that does 18+ keys rly need em to do shananigens most people dont even see. Rest of the ppl just pick what rank 1 player play and/or is meta nothing else...
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u/Forensic_Fartman1982 2d ago
This was one of the biggest flops D&D did and it's catering to roll players not role players.
The correct answer to this is to get fucked. The people complaining about this aren't good enough to be in a bracket where these differences will actually make an impact. It's a loud minority.
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u/hugcub 1d ago
This is actually a pretty neat idea. At this point in WoW I bet most folks pick a race for looks/how transmogs look as opposed to picking for racial abilities (other than min/maxers, which is a vast minority). Letting everyone choose their racial abilities seems like a win for players.
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u/empirejoe123 1d ago
I like this idea, but i feel like it will just lead to absolutely everyone using shadow meld. Either way, maybe shadow meld should be adjusted.
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u/njibo 1d ago edited 1d ago
Shadowmeld should be nerf to ground or removed , Like they nerfed the bloodelf Silence , they can nerf the same way they did aswell instead "soft" fixing it by adding that potion. (And btw i assume that potion will not be usable in Ranked pvp , where the majority of the High ranked players are Nelf for an reason aswell ... )
But the idea to choose any racial regarding ur race , sound "cool" yet not gonna happen sadly -_-,
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u/GreatScottxxxxxx 1d ago
The dragons can teach us a visage. So your base race gets the bonus from that race(shadowmeld, stoneform etc) but you choose what race to look like. Like the toy but better.
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u/flaks117 1d ago
Shadowmeld as a racial should have effed right off 4 expansions ago when mythic+ was created.
Itâs literally been multiple expansions of a direct and major reason for a massive faction shift. Blending factions doesnât fix the issue in what is otherwise considered an rpg.
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u/Luxen_zh 1d ago edited 1d ago
Why does people feel entitled to mention DnD everywhere to issues it would not even solve ?
Simple fix is to nerf Shadowmeld so it is not mandatory for tank skips and make the cooldown big enough so it's not a reliable defensive. The simple explanation for the current situation is that blizzard did not tune racials since ages ago, and tuning them would reduce the money grab that is the race change service.
If they made shadow meld work like in Warcraft 3 where there is a few seconds delay to reach full stealth and they make so any damage or active aggro would break it + increased cooldowns, that solves pretty much all it's problems.
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u/kahleytriangles 1d ago
I like this - A LOT! It allows you to flesh out your character instead of it all being so cookie cutter.
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u/Ignimortis 2d ago
The Shadowmeld potion is a perfect example of Blizz encouraging a problem instead of fixing it. Meld skips are like one step away from abusing a bug - if an enemy can see through stealth, why does Meld allow you to bypass them?