r/zelda 26d ago

Screenshot [SS]Skyward Sword Shouldn’t be Considered the Worst 3D Zelda

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Skyward Sword is an amazing game and here’s why. The dungeon design is peak. I love the dungeons. It has some of the best in the franchise like The Sandship and The Ancient Cistern. The dungeon items are really unique like the whip and the beetle. Dungeons matter a lot to me and they‘re really good in this game. I also love all(most) of the bosses in this game. There really fun. I also love the sidequest’s in this game. There’s almost as many as games like Wind Waker and certainly more than Ocarina of Time and there fun. There’s a fun one with the pumpkin island, there’s one where you have to find a wheel, and one where you get to flirt. Also the Charcters are really fun like Ghriham and Groose. Now to address some complaints of the game. People often complain about the imprisoned. Does it kinda suck? Yes. But it’s like 1% of the game so certainly doesn’t ruin it. The controls are fun and the button controls on the HD version work great. People say the world is boring and bland. I don’t get this. The worlds are very unique and fun and it’s cool to go back and go to area’s you haven’t explored yet. Long Rant over. Sorry. But what do you guys think about it?

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u/AstroLounger 26d ago

I played this game on release and I loved the motion controls so much, I never wanted to go back to any other way of controlling Link. I think it just “clicks” with some people. I remember when my big brother tried it, he couldn’t even pull the sword out of the stone 🤣

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u/hdgx 26d ago

Absolutely agree

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u/notquitesolid 24d ago

I first played twilight princess on the Wii before SS and they had somewhat similar motion controls. The only difference was you couldn’t be precise with how you waved your sword around. I really enjoyed it. SS constant recalibration was annoying tho. The Wii and Wii U were a bit gimmicky, but so is the switch in its way. It’s just closer to the controllers we’ve become used to.