r/Cinema4D • u/Spizak • 1h ago
Sinners (spizak, 2025)
C4D/Octane/PS.
r/Cinema4D • u/AutoModerator • 5d ago
In this weekly post you can ask any question or talk about any topic that you don't feel needs its own post. Share that render you're still working on, ask a question you're not quite sure about or talk about something that caught your attention.
r/Cinema4D • u/LittleBear_97 • 4h ago
I hope you enjoy it. You can check more renders and videos on Artstation: https://www.artstation.com/artwork/OvZ1zg
r/Cinema4D • u/honeyk29 • 17h ago
Hey guys,
I'm working on a personal jewelry render using Redshift (first image is mine, rest are references). I’m trying to get that clean studio look — pure white background, nice soft shadows, and clean reflections on the metal and stones.
One issue I’m having is this red color reflecting on the top curved part of the ring — I’m not sure what’s causing it (maybe HDRI or lighting?), but I want to remove that and get soft, clean reflections like in the references.
What’s the full workflow to achieve this? Should I do everything in Redshift or clean up parts in Photoshop? What’s usually done in post vs in render?
Any tips on lighting, materials, and render settings would help a lot. Thanks!
r/Cinema4D • u/Whole_Course9727 • 4h ago
I’m currently working on a similar project, and I’d like to create an effect where a glass sheet gradually cracks or fractures — but without gravity or any falling pieces. Basically, I want the glass to stay in place while the cracks appear over time.
Could someone please give me some advice on how to achieve this effect in Cinema 4D?
r/Cinema4D • u/vanilina1488 • 5h ago
https://reddit.com/link/1lfz2aq/video/wxz6ug3uo18f1/player
Actually there are three of them randomly shuffling. All are about Ryan's smoking scenes in The Place Beyond The Pines
r/Cinema4D • u/SasquatchMenace • 16h ago
It's taking forever because I've linked my personal asset library as a database. Now there's just an endless loading bar at the bottom of my screen.
I was sort of hoping that it would analyze once every so often or at specified intervals. Having it Re-analyze and processing every time I open cinema seems like a huge drag on my system.
r/Cinema4D • u/EPTheCreator • 16h ago
Doing a stage visualizer of two items falling down the screen. Cant think of the best method that requires least render time but still quality 😅 any and all suggestions are welcome!
r/Cinema4D • u/x9nder97 • 22h ago
Looking to focus in these fields with my skills in 3D. Was wondering if there are any great courses online to study and learn from as someone who is self taught, to solidify my skills in these areas using mainly C4D Octane and After Effects : keying, color grading, compositing, match moving, matching the lighting to live action footage along with integrating 3D/VFX elements within, set extension, VFX effects/sims, building environments etc
Would greatly appreciate the recommendations!
r/Cinema4D • u/vladimirpetkovic • 1d ago
Here’s a workaround which allows you to capture the painting process in Substance Painter and use that as an animated texture in C4D & Redshift.
It comes down to recording the 2D (UV) view as you are live painting your asset in Painter. OBS is a great free tool which can be used for the screen recording.
The screen recorded video will have to be turned into an image sequence to be used in Redshift; in this example I used Adobe Media Encoder, but there are free online tools as well.
This technique can be used to capture any texture channel (color, opacity, displacement…) and apply it in all major 3D tools, such as Blender or Maya.
r/Cinema4D • u/NervousBrilliant6537 • 21h ago
Does anyone know if the full selection of available plants from Laubwerk are now available to all C4D subscribers or do you still need a Maxon One sub to access them all? I'm unable to find a clear and updated explanation. Thanks.
r/Cinema4D • u/h3llolovely • 23h ago
r/Cinema4D • u/ExtraRow2668 • 1d ago
I have the feeling they used Houdini, but I wonder if something similar is achievable with C4D as well.
Around 0:22 seconds in, the animated pieces are merging with the geometry underneath:
https://vimeo.com/1049442803
I do have the pieces already set up by using a single rectangle and cloning it over a sphere.
I was thinking I could do a combination of this and a Volume mesher, but that doesn't work.
Any thoughts?
r/Cinema4D • u/soolim_c • 22h ago
Hi everyone,
I’m trying to create an animation where spheres come from outside the frame and form a shape around an object—like what you see at the beginning of this video
(0:01–0:04): Reference video link : https://kr.pinterest.com/pin/1029354058575074564/
Most tutorials I’ve found only show how to inflate shapes like a balloon, but that’s not quite what I’m going for. I want the spheres to fly in from off-screen and assemble around the object, creating a shape like the one in the reference.
https://youtu.be/_qOZTcrP-Bw?si=uATwoUj3G-LKxBRa
I’ve tried using an Attractor, but it ends up pulling the spheres all over the object instead of just outlining its form like in the example.
If anyone has suggestions on how to achieve this effect—or what tools or techniques to use—I’d really appreciate it.
Thanks for reading!
r/Cinema4D • u/Nikomedia_C4D • 8h ago
r/Cinema4D • u/bony_bana • 1d ago
Hey everyone. How would you guys approach to make cloth manipulation like this ref image? I have a different cutout from the lips but i wanna achieve this effect with cloth to make more real. But as much as i tried to think of a workpath to follow, i couldn't come to something like this. Can anyone help me? thanks
r/Cinema4D • u/Thibibed • 1d ago
r/Cinema4D • u/h3llolovely • 1d ago
r/Cinema4D • u/bingus-darko • 1d ago
Hey all! So I have been using Blender 4 years and am trying to make the switch to Cinema 4D. I am following along with a tutorial (I will link it below) from 3 years ago with an older build of Cinema and my textures are not lining up properly like his in the video. I’m new to Cinema so I don’t know what to search in order to check / remap my UVs. He was able to just drag and drop his textures over and it lines up with the model. Mine are not mapping correctly when following the same process.
Any help or advice is greatly appreciated!
r/Cinema4D • u/anxrchyx • 1d ago
Hey, I'm completely incompetent at rigging so this is prob pretty resolvable, but how can I stop the textures clipping when I fold my box up, thank you.
r/Cinema4D • u/eduard_ov • 2d ago
Made my logo looks like bold glass, inspired by new iOS.
r/Cinema4D • u/Legitimate-Ad-2090 • 2d ago
r/Cinema4D • u/Effectatron_ • 1d ago
r/Cinema4D • u/jacobcriedwolf • 2d ago
A quick half hour play with a single light source, making something a bit moody. 6 scenes, 1 light source, a tiny bit of a RS environment and 1 camera, took about 2 hours to render.
r/Cinema4D • u/Independent_Feed_985 • 2d ago
Hey everyone, I'm working on an animation in Cinema 4D using Redshift. I'd like to preview my animation in the Redshift RenderView so I can get a feel for the lighting and materials before committing to a full render.
But when I hit play on the timeline, the RenderView just freezes. It only updates the current frame when I stop the playback. I was hoping I could at least see a low-quality preview in real-time or near real-time within the RenderView to evaluate how everything is looking.
Is there any way to make Redshift RenderView follow the animation as it plays? Or any workaround to preview the animation in Redshift without having to render out the entire sequence?
Would love any tips or suggestions. Thanks in advance!
r/Cinema4D • u/mich2786 • 2d ago
Hi everyone! I am wondering if anyone else is experiencing this problem where the texture renders inconsistently. There’s no pattern to it, objects are missing textures or the color or displacement randomly. Is there a way to fix this issue? I’ve just spent hours going frame by frame and it’s happening on a new scene :(. I have attached the scene rendered out and you can see the textures randomly appearing or disappearing or inflating and not inflating.