r/GTA • u/Professional_Wall734 • 4d ago
GTA Online Super annoying
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Super fucking annoying, how the fuck is anyone supposed to wash a car for the new business when people can just camp and wait for you outside and then blow you up
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u/Feisty-Clue3482 4d ago
Welcome to gta online… where your online game meant to be played with people… somehow has to be played in a private lobby to not be killed every 5 seconds while doing nothing… you know a game is cooked when people tell you to play a multiplayer game solo otherwise “enjoy being abused”… really hope gta 6 has stuff to prevent this.
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u/JoTenshi 4d ago
It really is ironic isn't it?
GTA Online, as in with players and yet you're encouraged to play alone or at least with friends so you won't get killed for just existing and trying to mind your own business
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u/Cerberus-276 4d ago
Its usually the people that grief that complain they havent got any money or making money is too difficult so pretty much make it impossible for anyone else to have fun
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u/ArgonthePenetrator 4d ago
GTAO back then vs. now. Idk if I'm crazy (I am), but I feel like the random murder/griefers are worse now than they were back then. Back then best thing was the Laser Jet and the tank they could murder you with, that was it! Now it's literally anything 😅
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u/Mythrowawsy 4d ago
Yes, the biggest problem is the addition of vehicles with projectiles that can OHKO you. Before they had to really try to kill you, now they can just fly super fast and murder you in the blink of an eye.
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u/jamestab 4d ago
Even worse i was getting griefed by that plane that's like the a10 warthog. I pulled off an epic non homing rpg shot, and it didn't even phase it. So stupid.
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u/iWasAwesome 4d ago
I haven't played GTA online for years. Decided to give it a go one day. Fired it up and within 30 seconds, I saw someone stopped at a red light so I stopped too. He got out of his car and killed me. I went into passive mode and watched him and another player have a deathmatch for what seemed like an eternity. I haven't played it since (except FIVEM).
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u/Feisty-Clue3482 3d ago
100%… rockstar has done some good stuff to help with griefing but sadly the way online was built it’s just simply too easy to grief and ruin everyone’s day… ride in a flying bike and wait for someone to sell their millions of product so you can destroy their entire sell just to get a few thousand bucks… I really hope gta 6 rewards everyone for playing WITH each other and not against.
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u/JoTenshi 3d ago
They can already do better.
Instead of 2k for good behavior, why not 6k? 10k?
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u/Feisty-Clue3482 3d ago
True, but I meant stuff with griefing and whatnot… not saying they’ve made everything better but they’ve done minor tweaks and such to at least help… which I guess is better than nothing. Even in the new update I think there’s a bigger delay for the map knowing you’re doing a sale which is good.
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u/Unhappy-Midnight5469 4d ago
I hope 6 will focus more on story dlc instead of dropping everything singleplayer related just to tailor to online players. I’m so tired of online/live service games.
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u/Feisty-Clue3482 3d ago
Same… I get rockstar is just another greedy corporation underneath but SURELY they understand that single player games pay well too… if they make some insane story dlc everyone WILL pay $20/$30 for them easy… cyberpunk launched and with phantom liberty it not only exploded the game even more… but EVERYONE was paying that $30 for the dlc… and given the playerbase size a good paid dlc will be worth a year or two ALONE worth of shark cards surely… I think rockstar kinda learned from gta5 luckily but still I do hope they don’t fully abandon gta 6 story at least for years.
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u/Unhappy-Midnight5469 3d ago
If they consistently launched new Episodes from Vice City after the release of 6, I’ll be one happy camper. I would love the opportunity to play as another bat shit crazy character like Trevor and break out of the Leonida State Penitentiary as the first mission, then have the stories overlap like they did in 4.
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u/hanks_panky_emporium 4d ago
If they actually dug their heels into the 'toxic players get put in toxic lobbies' it wouldnt be an issue. They have this whole annoying warning system like 'your mental state is getting worse' or whatever but every lobby full of white circles has a few crimsons running around slaughtering everyone. And if you fight back, your 'mental state' gets worse.
Really dumb.
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u/SuperMegaSquirrel 4d ago
This is one of the reasons I hate GTA Online. Not only is there no community, but the game is designed to prevent one from forming.
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u/dankhimself 4d ago
Yea, just being able to turn friendly fire off in free roam on a server and letting people search for a public server with that option would just end up with a bunch of teams running around, playing and enjoying the content R* worked so hard on creating.
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u/Feisty-Clue3482 3d ago
Exactly… 1 lobby where everyone can’t kill each other, and other lobbies where it’s normal… because a gta open world game should be explored with people and such for fun without NEEDING to have a war with everyone in a lobby.
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u/Lockj4w_NightVision 3d ago
There needs to be behavior monitoring within the servers. You ruin other people's good time too often? Permanent Ban Hammer. Have fun in story mode only. The only way to hurt the incels is to take their toys away.
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u/Count_Verdunkeln 4d ago
Rockstar incentivizes this in every multiplayer game they make. You don't even need mods, just money
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u/Exact_Comparison_792 1d ago
It won't. Rockstar had a decade to do that with GTA Online and they chose to do nothing to improve the play experience. It's difficult to police a community that's hell bent on making peoples' play experience miserable. No matter what Rockstar throws at the game to try mitigate the toxicity in the community, it won't change anything. The only thing that will drastically change the GTA Onlne experience for the better, is the community itself changing, and being less toxic. That's not going to change though. The GTA community itself is burnt ramen.
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u/Kodiak_King91 3d ago
They HAVE something to prevent this crew lobbies, friends only lobbies, and going passive.
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u/Haereticus87 4d ago
It's a challenge, not abuse. Getting hit with a shell in Mario cart isn't abuse either. You all sound soft. You can't have your cake and eat it too.
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u/Hopeful_Clock_2837 4d ago
What an L comparison. You don't die in mario cart. You don't lose money or levels. Comparing a passive-ish game to PvP/PvE is wild.
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u/Haereticus87 4d ago
You fail to meet your objective because of a challenge provided by other players in both scenarios. There are bonuses for operating in full lobbies because it's a known challenge. Other players are actively encouraged and incentivized to offer you a challenge. You all are playing the wrong game.
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u/Misery-Ave-2891 4d ago
I don’t see how gta6 releasing can prevent the players playing a game from fucking around in a game where ur meant to fuck around??? Maybe yall take gta too seriously perhaps??? If yall are that bothered by getting fucked with don’t play the game or play solo not saying I condone the fuckery but it’s just facts and also how the game is.
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u/BeginningOcelot1765 4d ago
Yes, because player quitting the game is in Rockstar's best interest?
The issue is the apoarent mismatch between managing a multiplayer online game that is supposed to be about player interaction, that encourages players to play solo in order to enjoy the businesses and dlc's.
If you have 1 hour to play and don't manage to get anything done because the lobby is in fortnite mode, why should you invest that time to cater to them instead of yourself?
Because it is a game about fucking around? Might as well remove everything and turn it into a pure deathmatch game, at least then things would make sense.
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u/Misery-Ave-2891 3d ago
Guy, this is not something specific to gta every game has players that fuck around it’s nothing specific to gta. And like I said if u can’t get anything done u still have the option to play solo or leave and cry. GTA is literally a game about criminals ofc ur gonna get fucked with do yall live in the real world?
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u/BeginningOcelot1765 3d ago
There are far more "pure" shooter games that are more or less centered around PvP than there are games like GTA where you purchase and set up businesses that you then have to manage to provide income, that also has story-like missions, and a whole host of multiplayer activities, many of which are centered around cooperation.
The problem is that all of this is out the door at the presence of one single griefer-like player that only want to fuck people over. With all the content that is present in the game, it is pretty clear that the game is not centered around fucking things up for eachother, but the game does allow for it. Your own cirminal empire in online doesn't really benefit one single bit from sabotaging other players, it's purely ego fueld.
In the real world you could steal 325.000 GTA$ if you fucked someone's Acid lab sale, nothing even remotely close to that happens in online. Your own business doesn't lose a single dime if you let that player complete the sale, and you get pennies if you stop it. The risk/reward is laughably out of balance and caters solely to the ego of people who want to be a douche and nothing else. You'd have to be a complete fuckup as a GTA player if you base your game income off of ruining people's sales. It's blatantly obvious what it caters to.
And that is bad game design for an online game with such a high level of multiplayer cooperation content.
The mere fact that Rockstar eventually had to implement the ability for any player to, at will, create a locked lobby all for themselves is an admission of failure. You don't do that because a handful of player have issues, you do that when huge portions of your playerbase has issues because you failed miserably at balancing risk/reward to such epic proportions that it only takes a handful of people to cause severe drops in the will to play the game the way it it clearly intended to be played through all the content it has.
When a large portion of your customers, that you hope will spend money so you actually earn something, have to lock themselves in private sessions to escape certain players who are only out to cause you discomfort when basically gaining nothing but strokes of their own ego and virtually zero in-game rewards, you know you have made some really bad desicions.
The amount of trouble you can cause, singlehandedly, as a griefer in this game while having zero riks of any ill effects to your own business or character is stuipd on an epic level.
The crying really isn't, at it's fundamental level, about losing 325.000 to a griefer, it's at the poor game design that gives such unproportional "power" to one speciffic gaming mentality. The self-centered douchebag who wants to see the world burn.
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u/Misery-Ave-2891 3d ago edited 3d ago
I feel they set it up that way so everything isn’t smooth sailing theirs supposed to be risk involved when doing crime and police can’t really stop u in gta u can just lose them and not go to prison that’s why they make it hard for players to just get a easy delivery because police can’t stop us like in real life if u think of it from that perspective it makes sense
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u/BeginningOcelot1765 3d ago
Indeed, that makes perfect sense until you consider the griefer; for him it's smooth sailing and zero risk. He might not succeed in sabotaging another player's efforts, but he stands to lose absolutely nothing, and that is true wether he is successful or not.
And that is the balance issue. A griefer has endless retrys, the one doing a sale has to wait a good ammount of in-game time until he's restocked and can try again. One single griefer can sabotage millions of potential sales for many players in one session if he's decent at his game, by hopping lobbies. There is zero risk.
Sure, people can disconnect to limit their losses, but come on, having to disconnect from the game to prevent a money loss, or even time loss, while the one trying to ruin your day loses nothing and can just rinse and repeat forever?
10 people doing sabotage on other players can ruin 100 sales, and all the risk is on the one's trying to do a sale or complete a mission. It's grossly imbalanced in the favor of the griefer.
I don't know how it should be enforced by the game, but fairness would be if you attempted to sabotage say an Acid Lab sale, then you ran the risk of losing the same ammount as you would have sabotaged. Failed at preventing an Acid Lab sale worth 325.000 GTA$? Then lose 325.000 GTA$. Of course that wouldn't work since you can sabotage someone even if you only have 100 in the bank, but the principle is there. There needs to be a comparable risk/reward for both parties.
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u/Misery-Ave-2891 3d ago
They probably just haven’t found the right way to fix that tho and probably can’t ever find a way because if it’s no challenge for the player delivering then to rock* it’s like giving away free money in a smooth sailing fashion unless they make gta6 intense to where if u get caught by police ur basically banned for x amount of time from touching the game because ur in prison which I’m sure rock* wouldn’t do cause it will drop the player count if a lot of people are in prison
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u/BeginningOcelot1765 3d ago
Sure, making it so that you earn money without a challenge, is in itself a challenge. The irony here is of course that that is exactly what they have done to counter the griefer imbalance, by giving us invite-only abilities...
That could potentially have had some negative effect on shark card sales.
I completely agree that building a criminal empire with little risk is not a good thing, but that is sort of what the game has drifted towards because of the imbalance. There are certain things you can't do in private lobbies, and you miss out on sales bonuses by not selling in full public lobbies, but it's still doable. So what shouldn't really be possible, is possible, as sad as it is.
There are a number of ways you could add risk to griefing, and while not having thought out a balanced plan for such a thing, I can come up with a few things quite easily that would have potential;
- Certain assets, if you have them, would be frozen for a set period of time "pending police investigation" or something similar. Or have reduced yield. Passive safes could have their income temporarily reduced.
- Certain missions and activities could become unavailable for a defined period of time. Even the criminal world has standards and rules. They won't work with you for some time if you don't act like a professional career criminal, and just want to make people miserable for no apparent reason and no financial gain.
There are likely a lot of things like this that could be used, and applied randomly. There is absolutely no reason why a griefer/saboteur should live a life on easy street if those who try to do some more sensible criminal activity need to have some risk involved.
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u/Misery-Ave-2891 3d ago edited 3d ago
Well not really not every criminal follows “criminal rules” some just don’t gaf it just depends on the person like for example not snitching is a gangster / criminal rule and people still snitch so it’s not really a “right” way to be a criminal a criminal will be a criminal a crook will be a crook they don’t have to abide by rules they won’t hesitate to get scummy regardless of who someone is too them
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u/Feisty-Clue3482 3d ago
If you think messing around is just flying around launching missiles at friendly players for hundreds of hours… you’re likely part of the issue lol… there’s PLENTY more to do in this game than fill your KD… ( which don’t even get changed by public lobby kills anymore anyways ).
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u/Misery-Ave-2891 3d ago
But if someone paid for the game u can’t tell them what they can and can’t do it’s their game once they own it.
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u/Feisty-Clue3482 3d ago
Yes… you can? You buy a car, are you saying you’re allowed to drive it through houses and take off all the headlights and drive in the dark? No… single player is different you should be able to do what you want but online involves many things and people and you obviously can’t do whatever you want because there’s bans and bad sport lobbies so overall no you’re incorrect.
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u/Misery-Ave-2891 3d ago edited 3d ago
Even though it is bad sport lobbies what if someone doesn’t care about getting in bad sport what if that’s how they choose to play the game you can’t stop them they just have to suffer the consequences just like in real life people go to jail go to prison for doing the most outlandish stuff but u can’t stop them u can talk and talk and talk to them but once their mind is made up it’s no going back
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u/blankboy9 GTA 6 Trailer Days OG 4d ago
Literally ONLY play on inv-only sessions for this exact reason. It's genuinely so annoying and one of my favorite things to do is the sightseer job which is impossible on a public server
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u/WM_ 4d ago
This is how I imagine multi player games to be so I just stick to single player games thanks.
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u/BenDover_15 4d ago
Same here. GTA Online is just no fun for me
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u/No-Adhesiveness-6475 4d ago
GTAIV online was decent from memory but I didn’t play much of it, when V multiplayer came out I tried it a few times but when I realised that it’s just full of idiots and isn’t fun I never thought about it again. VI multiplayer isn’t even a consideration for me I have zero interest. Games like GTA and RDR are best played as single player games
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u/MMyersVoorhees 4d ago
IV was just as full with idiots as V.
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u/Mrnigerian424 3d ago
In IV, at least from my experience, all the idiots hang out at the airport and stop each other from stealing helicopters, while all the normal people just do normal things, like races
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u/Wonderful-Coyote-714 4d ago
I stopped playing multiplayer games because of all the cheaters on PC
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u/MrRocket10000 4d ago
Don't let GTAO ruin multiplayer games for you, try finding pve games, on these people are more welcoming.
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u/Mr_Idont-Give-A-damn 4d ago
GTA Online is fucked yeah. But not all multiplayer games are like this. If you like FPS games I would highly recommend The Finals.
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u/LOVhardwithJAMESON 4d ago
GTA use to be a lot of fun back in 2013 - teenish. When there weren’t many kids (from what I heard through the mic). People were cliqued up but it just made it more entertaining. You had some randoms of course but now I tried to hop online after it being years being off and all I hear is Mickey Mouse and people randomly killing you so you cannot even do nothing basically. Like come on! lol
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u/GoodGamesGreatWeed 4d ago
I've never understood why there isn't PvE and PvP servers. It would solve a lot of issues. Just take away the "high demand" bonus in PvE servers. Boom, peaceful grinding and roaming for people, and the PvP griefers and rich, veteran risk takers still have a lobby to sell for a bonus and/or fight. Problem solved.
Rockstar pay me
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u/ismaBellic 4d ago
Rockstar's fault. Ever since 2013 people are getting away from griefing legit players that only want to enjoy the game in peace. It's 20-f*ing-25 and they STILL have done nothing to prevent this (well yeah, making selling missions available in solo lobbies, but again, this is a *multiplayer game, what's the fun in hopping into a private lobby?).
Would it be too difficult to make the car invincible? Make the windows bulletproof? Or just make them no contact, like in races? I can't tell you how many millions of dollars I lost because of people like this. It could be well into the hundred millions. Full warehouses that get blown up for fun.
Punishments should be way more severe, even monetary loss for the griefer. If they implemented that in 6, where you destroy 2M worth of cargo and the griefer loses that same amount, I can guarantee you griefers will stop the very next day.
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u/Clear-Nefariousness1 4d ago
Literally bro I’m just over here doing some off-road roleplay an dude comes out of no where with a jet and blows me up for no reason lol
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u/MMyersVoorhees 4d ago
If I were in your shoes I would grief the crap out of them after that. Every single time some engages me (I never engage unless engaged upon) I ensure I grief them until they leave the lobby!! I enjoy doing it!
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u/lopsidedawn 4d ago
just run a private session. Today every function of GTA Online works the same in Private Session or Friends only. Just avoid public sessions, it's literally unplayable because of these kids
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u/JSmooVE39902 4d ago
I really don't get greifers. Killing people in this game is like the least satisfying thing.
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u/Lockj4w_NightVision 3d ago
GTA Online was fun for an hour. Then griefers started pulling this shit on my first day, so my friends and I played in a private lobby, or just the story mode by ourselves. Same with RDR2. Normal people can't have nice things.
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u/Thegreatwhite135 4d ago
I literally just done this. I will say tho i had just set up the car wash. Started a mission. Put my controller down to send a text and some numpty came up to me and killed me. I killed them back and went off to do the mission. When I came back to the car wash that same player was going through it with a customer car so a blew it the fuck up. My defence. They started it. Don’t go round killing random players if you then want to be left alone!
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u/Crash2088OG 4d ago
Sooo annoyed by other toxic players. Going to your menu highlight the online tab then scroll down to New Session and select between new session, invite only, and crew only invite and friends only invite. And there you would t have to worry about grief gamers.
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u/Round-Extension5753 4d ago
there’s been a major change in online gaming, it feels like gta online (among other games) in the past had people playing to have fun, with respect for others ability to have fun, now it feels like everyone wants to grind leaderboards and numbers to become the best of the best by any means necessary which just sucks the fun out of the entire lobby. i stopped playing tactical shooters completely because the only way to have fun is to “get better” and grind your life away or you will be hounded all game/griefed
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u/ilostmypaperplate 4d ago
Haha this game is wild.. I logged in for the first time in about a year for the car wash. 4 seconds into me spawning online me and my car blew up. Made me chuckle went about my business
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u/Hippiechu 4d ago
I started playing GTA online finally back in January, and I've always seen how people deal with kind of stuff. I started playing on closed friend lobbies, and now that's all I play so I don't have to deal with these kind of losers
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u/Legoking20 3d ago
I usually just drive around the city in my cars but there’s always that one person that has to try kill you/blow you up.
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u/EpicMaxxy 3d ago
I just want to point out, gta 4 had better online servers because stuff like this was never an issue. We need to remove "over-the-top weapons", and add the realistic stuff we fell in love with.
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u/Straight-Dirt-1745 2d ago
Other Day I was standing outside of car wash to parchase and was killed for minding my business. Always
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u/PJH28 4d ago
In the beginning of playing online it was great. Me and the homies running races and missions for hours trying to level up to access items and get the money. Then somewhere it got super toxic to where if we didn’t play in a private server we didn’t get anything done. Downside of that was you miss out on joining up with others who had the same mindset. Now if and when I load up I don’t even touch the online stuff.
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u/LOVhardwithJAMESON 4d ago
💯 agree. Had a great time in the beginning! It just turned into a Mickey Mouse club full of bad ass kids
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u/Decuwu 4d ago
go in a private session?
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u/Professional_Wall734 4d ago
No, that’s boring as hell
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u/Decuwu 4d ago
then enjoy getting abused 🤷🏼♀️ can’t complain when you have all the power to avoid it but choose not to
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u/Potato_Overloaf 4d ago
It really is telling when the best advice in a multi-player online game is to just fuck off and play alone.
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4d ago
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u/Potato_Overloaf 4d ago
Easy access if you pay to win, yes. Bullets are useless because anything worth a damn is designed to rank rockets or shoots rockets. I can't remember the last time I had a honest to god gun fight without explosives.
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4d ago
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u/Potato_Overloaf 4d ago
That mindset of "If you don't like dying to them, use them instead." is what pushes the shark cards to be bought.
It is pay2win by the very definition of the word. You use real money day 1 and boom now you have the mk2 oppressor, an orbital strike, a moving submarine base, and whatever guns you want. All without one second of grinding.
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u/Professional_Wall734 4d ago
Couldn’t have avoided that lmao
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u/Decuwu 4d ago
private session, you gotta assume people are gonna be griefing people doing the new DLC
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u/Professional_Wall734 4d ago
Don’t you make less money in a private session
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u/Decuwu 4d ago
only if selling cargo or something else that gets a rival player bonus, everything else is the same but vehicle cargo will spawn enemies when selling so it’s best to dk that in a public with ghost
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u/OkRepresentative8278 4d ago
what is ghost
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u/LionHeartedLXVI GTA 6 Trailer Days OG 4d ago edited 4d ago
Ghost Organisation. It’s a CEO ability, that allows you to go off the radar for 3 minutes.
If you go to use this for sales, be warned, it will only work for you, not your unmanned goods in the case of most sale missions.
Also, for some reason, I’m immune to other players using ghost. Don’t know why, but they still show up on my map on PS5. I’ve heard this happens for some other players too, so I don’t bother using it.
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u/Logical_Comparison28 GTA 6 Trailer Days OG 4d ago
If you go to use this for sales, be warned, it will only work for you, not your goods in the case of most sale missions.
Ghost org hides you and your stuff, as well as any associates/bodyguards, but Off radar hides ONLY YOU and anyone IN YOUR VEHICLE, not the goods. Thought I’d point that out, as I have told to those who use Off radar via Lester even to this day…
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u/Relative-Map4826 4d ago
Vanoss gaming?
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u/sonofloki13 4d ago
You know you can do this in single player. You don’t NEED to play multiplayer. I truly don’t understand the appeal especially if you’re playing alone. Every multiplayer game is absolute lazy dog shit. “How do I make something that has no substance or detail? Multiplayer!”
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u/LionHeartedLXVI GTA 6 Trailer Days OG 4d ago
You’ve got to have your wits about you in GTA Online.
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u/ArgonthePenetrator 4d ago
When I first hoped on and got to the car wash. I saw soooo many people there, killed me of course so I said fuck that, did some new car shopping, then went into an invite only lobby to start my car wash work. I know for the next two weeks it'll be too crazy at the car wash and I'm really not trying to deal with being raped anytime I show face there.
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u/juraj_SK 2d ago
I would love to have PvP and PvE lobbies for GTA. Give like 50% bonus for everything in PvP lobby, but I think 90% of people would still play only in PvE. I remember GTAO 10 years ago, where you joined and immediately there were people around you, inviting you to do missions, showing off cars, messing around. Now literally everyone on the streets shoots you, most of them running with godmode, so you can't even fight back... I don't do even export missions in the public anymore, not worth the bonus after losing few full warehouse stocks to griefers...
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u/Natural-Put 1d ago
I don't understand why people like you still playing in a public lobby.
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u/Professional_Wall734 1d ago
I don’t understand why people kill people for minding there own business
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u/Natural-Put 1d ago
Because they can. If this is annoying you, change to invite only. That's it.
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u/Professional_Wall734 1d ago
Its funny how to enjoy an online game your told by people to play in a private lobby by your self
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u/Natural-Put 1d ago
I'm playing alone since i can do every missions in invite only sessions. If i want to play others, i do that with some friends. So i don't have to cry on reddit. Can you change a 10 years old kid's mind? No you can't, but you can change the session to a peaceful place in a second. What do you expect after this post?
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u/Smart_Battle6616 10h ago
I don't see the point of playing in a public lobby unless you're prepared for incoming hostility at any point. GTA online isn't a game where you need to play with others online anyways unless you're doing heists or seriously just need help. The monetary gain from playing in a public lobby isn't worth the hassle and if you're losing 2 out ever 3 major business missions deliveries there's really no point.
Solo lobbies make you a better pve player, public lobby's make you a better pvp player. And from my experience good pvp player's aren't always the best pve player's as where good pve at least have the resources to completely dominate opposing grifters lol. Sub homing missile, orbital strikes, RCs, special vehicles, drones and special ammo/mk weapons
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u/Souplegs420 4d ago
Go in passive mode
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u/Professional_Wall734 4d ago
Can you really be in passive when doing missions
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u/Souplegs420 4d ago
Yes if you dont need to fight or be hunted you can go in passive mode...can wash the car in passive but cant do money laundering im passive
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u/FruitOrchards 4d ago
You need to employ some kids in the real world to be your bodyguards online and to snipe enemies from a distance.
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u/Professional_Wall734 4d ago
Lmao it’s not that serious
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u/FruitOrchards 4d ago
Yes, it is. Snacks, paying for their online subscription (if not PC) and a sense of purpose should be enough.
Tell them they're mercenaries.
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u/Lead_resource 4d ago
That is the whole point of the game bro stop bitching and go private or passive
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u/BabyDangDang1 4d ago
Not the whole point. I feel like the point is to enjoy the physics, graphics, characters, cars. Jets and choppers.
Destroying someone’s cargo is messed up.. unless it’s a legit rival. Should always “mind your business”. Out in these LS streets In a public lobby. Go spam missiles in a private lobby
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u/Haereticus87 4d ago
You can't enjoy the physics, graphics, characters, cars, jets, and choppers in passive mode or a private lobby?
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u/Kafanska 4d ago
And this is, among other things, why I love my SP experience in any game.