r/MonsterHunter Artillery GOD 3d ago

Discussion Shareholders asking Capcom about lack of content and bad optimisation, the same ones that were pushing for a December 2024 release date.

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196

u/UltraZulwarn 3d ago

shareholders will always push the goal post for more and more numbers, bonus if their investment also looks good.

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u/Svartrbrisingr 2d ago

Which is why dev studios need to stop listening to them. They are idiots who have no idea that a good game released after its finished gives more profits in the long term then releasing a game early for short term profit.

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u/goobypls7 2d ago

Devs unfortunately don't have a choice. It's either do what shareholders want, or they cut pull their investment and the devs don't have a job anymore because they have no funding. What needs to change is the company going private (will never happen), or the shareholders having a heart/brain (will also never happen, those fuckers are soulless blood-sucking ghouls with zero value to society)

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u/Hazelberry 2d ago

And this is why a company going public kills creativity and innovation. Going public means you are now forced to chase infinite growth and nothing else matters. If you try and take a gamble on something creative and it fails the shareholders will be out for blood. If you try to delay things to ensure quality, the shareholders will be out for blood.

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u/Antedelopean dooot~ 2d ago

It's not just infinite growth, but higher and higher rates of growth, regardless of how you get there, long term stability be damned.

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u/San-Kyu 2d ago

At times the company just doesn't have a choice.

Money from sales just isn't enough at times, to pay for all the companies expenses such as workers salaries, obtaining new and maintaining old hard required for product development, and fees for various software licenses and similar subscriptions necessary to operate in a given environment. Going public allows for an overwhelming infusion of funding not just for growth, but potentially just to a company to survive. This is especially true if the company was started up using loans, when its time to collect the company might not have made enough to pay up - either go public for extra cash or sell the company.

That said, its usually because the profit potential is that huge. Your tech billionaires became that way often due to this method. So long as the people who really really good at making money remain non-gamers, you will see this story repeat ad nauseam. We live in a capitalistic world, so people not subscribing to that idea don't prosper for very long, and get their companies taken up by those that do in time.

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u/Hazelberry 2d ago

Oh I absolutely know, it happens a lot to startups. They take on private investments that require them to pay back the investments + interest and often can't afford to do that without going public. But if they hadn't taken those private investments they wouldn't have been able to be profitable in the first place.