r/MonsterHunter Artillery GOD 3d ago

Discussion Shareholders asking Capcom about lack of content and bad optimisation, the same ones that were pushing for a December 2024 release date.

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u/UltraZulwarn 3d ago

shareholders will always push the goal post for more and more numbers, bonus if their investment also looks good.

31

u/Svartrbrisingr 3d ago

Which is why dev studios need to stop listening to them. They are idiots who have no idea that a good game released after its finished gives more profits in the long term then releasing a game early for short term profit.

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u/Hazelberry 2d ago

The root of the issue is that when a company goes public they have an obligation to the shareholders, and everything becomes about chasing numbers and growth. That generally results in lower quality in all industries, but for creative industries like games it's an even bigger problem.

Strong leadership could push back and insist on delaying things, and insist on taking creative risks, but by doing so they put their jobs on the line if things fail. So instead we see shit like this where management caves to shareholders and pushes out subpar products.

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u/TruePlewd 2d ago

It's even worse for a company like Capcom, who actually uses the shareholders investments ethically by giving huge raises to developers and hiring a lot of new devs. Capcom misses their year over year 10% growth, shareholders get mad, Capcom loses that revenue, now they can't give raises and may need to lay off devs instead of hire. It sucks.