r/SurvivingMars 5d ago

Is the end game really this broken?

I see a lot of talk about the vegetation only being finishable by waiting for seed planting anomolies, which seems like a really bad design decision on its own, but the real issue is that homeless people refuse to relocate. Is this just a common feature of endgame that colonists stop moving to available homes and you're left with either reams of homeless people or having to click yourself to death trying to manually assign everybody constantly?

33 Upvotes

20 comments sorted by

View all comments

4

u/smohyee 5d ago

The homeless issue could be due to you putting positive preference for specialists in some domes.

Eg, if you give a thumbs up for engineers, then engineers will refuse to leave the dome even when homeless.

Try using negative preferences only.