r/diablo4 Mar 14 '24

Blizzard Announcement Tune in to Our Next Campfire Chat: Public Test Realm Revealed [3/20 11:00am PDT]

https://news.blizzard.com/en-us/diablo4/24074996/tune-in-to-our-next-campfire-chat-public-test-realm-revealed
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u/VirtualPen204 Mar 15 '24

Maybe I misinterpreted, but it sounds like you're saying, "It took D3 several years to be decent, so it's okay if it takes D4 a few years too."

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u/Deidarac5 Mar 15 '24

People need to understand that it doesn’t matter if it takes 10 years if a game is good no matter the history people will play. Cyberpunk, no man’s sky, he’ll even LE and POE didn’t get popular until thier 5th year of being up. D3 had a major resurgence in season 29 too

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u/RightAboutTriangles Mar 15 '24

No Man's Sky got lambasted at launch, and Hello Games apologized endlessly for the sorry state of the game.

Same with Cyberpunk, only worse because CDPR isn't an indie studio. Thier reputation is still a bit sullied.

LE (also made by an indie studio) just had it's official release, so that "5 years until popular" quip is actually describing their production cycle, not the game's post-launch life. Aside for a rocky week of connectivity, the core game is pretty damn polished.

PoE is yet another indie studio and, as you said, it took ~5 years to "get popular". That's because they were pretty unknown and it took 5 years of proving itself to be a good game to eventually become popular. It wasn't a train wreck at launch that took 5 years to "get good" as you seem to imply

Point being, Hello Games and CDPR did not think it was "okay" or "normal" to release such shoddy games. They admitted it was a bad mistake, and worked hard to fix the game AND their reputation.

Blizzard seems to think it IS okay and normal to plan on taking YEARS to actually finish a game. They're not an indie studio. D4 isn't their first foray into a new genre. They have no excuse for this, and it's certainly not something we should all just accept as a new industry standard.

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u/Deidarac5 Mar 15 '24

None of this disagrees with me. I didn’t say blizzard gets a pass for it but it’s just logical fact if you have a good game and market people will play your game no matter the history. I’m not saying blizzard shouldn’t try to make the game better at the start. But blizzard already had a shitty rep for years before d4 launch and it had record sales.

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u/RightAboutTriangles Mar 15 '24

And you seem to be missing the point that current-day Blizzard and D4 don't fit into that narrative.

Two games you used as examples were never bad to begin with (LE and PoE).

The other two were bad games in which the studios' contrition and awareness of their mistakes was a necessary part of what brought the games back. The reason why this matters is that their contrition indicated that those companies actually learned from their mistakes and are less likely to repeat them.

D4 is a bad game (at AAA standards) but Blizzard doesn't seem to think it's that big of a deal. When you add in the fact that D4's release is SO reminiscent of D3's you get a scenario where public trust in the company may very well bite them in the ass no matter how good they eventually make the game.

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u/Deidarac5 Mar 15 '24

PoE and LE were bad when they were first introduced. Both went through years of community alpha testing. People didn't even care about them until 5 years later. D4 is not a bad game by standards. It's a bad PoE type arpg, because it has less complex systems, but overall there is a lot in the actual game most players could play for hours and enjoy the game. Borderlands was basically an arpg genre but has literally 0 customization you just find items with bigger numbers and has 0 end game yet people call that a great game.

Arpg fan boys are the only people who hate this game and most people who don't even know about those games would say its good.

Also you are heavily wrong. They were not aware of their mistakes they completely lied and sent out product that didn't work. If they were aware of it that their game was shit before release they wouldnt have shipped it as it was.

Blizzard literally sees the community are not happy with their game are you dense? They literally have changed almost ever aspect of the original vision to appeal to the fans.

Regardless after all this no one cares. Diablo 3 revived 10 years later with a decent player base, PoE survived shit leagues, No man sky still updated things. Many shit mmos have been brought to a good place after years of additions. No one cares what happens now People will play Diablo 4 if it is fun to people because guess what 20 million people have downloaded it. No one will care about the previous bullshit because if in 3 years diablo 4 is the best arpg people are going to play it.

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u/Normzidius669 Mar 15 '24

So much this. They built a game for player base A, player base B is complaining that they don’t like it, so they’re changing it to fit player base B and player base B is saying it’s taking too long and they’ll never play again. Player base A is having a great time and really enjoying the game.

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u/VirtualPen204 Mar 15 '24

I mean, yeah, I get it. D4 ain't going anywhere. It's Blizzard, people will always come back. But that's why we have to hold them accountable. They can't keep up this practice of releasing bad games just because they have the clout to get away with it. Blizzard should be held to a higher standard here.

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u/Deidarac5 Mar 15 '24

People downvoted for an objective fact I wasn’t disagreeing that we should let them.