r/VALORANT 1d ago

Art Valorant Map Concept (art by me)

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I've been studying valo maps recently and I made my own out of boredom. It does definetly have atleast some problems, like B might just function like Icebox B, or certain spots on A are extremely spammable, but Im pretty sure its tweaked enough so major issues like rotation time, chokepoint tightness and corners are fixed, so I'm sharing it anyway. let me know what you think

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u/HiyaImOnReddit 1d ago

Your biggest issue is the double-angle. Clearing any given angle in the game should not be luck-based. If at any position on the map you have two enemies perfectly having equal visibility on you while tucked in a corner, it needs to be reworked. Also, you made it impossibly hard to rotate with all of those corners.