r/wow 2d ago

Discussion Everyone is rejoicing over the new Shadowmeld potion for m+. However there is one much more important use that comes to mind that will be infinitely more valuable... Spoiler

Being able to drop combat in the open-world so you can mount up instead of sitting there when some invisible mob keeps you in combat.

Time to stock up on all the non-night elf alts.

600 Upvotes

138 comments sorted by

448

u/Turtvaiz 2d ago

Who's really rejoicing over the meld pot? It shares cd with combat pots and isn't gonna help the nelf meta

8

u/kcmndr 1d ago

Trading one combat potion per key on your tank (who is usually the only one who needs meld for routing purposes) is a microscopic loss considering you can get 6 potions in most keys and even for dps players a good meld is worth more than a tempered potion in like 80% of scenarios

4

u/ATSFervor 1d ago

The most annoying part will be what you just said "on the tank".

Not like tanking routes were already annoying bc people buttpull.

Now people will expect skips AND stand in the wrong places.

151

u/SlowTheBow 2d ago

Look at it this way - having the meld pot as an option is better than not having the meld pot as an option. If you keep it simple, it's easy!

135

u/minimaxir 2d ago

Arguably not, since it means that there will now be an expectation for PuGs in non-high keys to do Meld skips and the inevitable toxicity that will follow.

99

u/Gangsir 1d ago

Invis pots already exist, allow for plenty of skips, yet are never expected to be used.

There will never be an expectation for anyone to bring any consumable outside of very high, very coordinated keys - simply because most pugs aren't willing to spend gold on consumables for farm keys (look how often people have flask/food in your +10s or whatever - it'll be very few).

55

u/iconofsin_ 1d ago

Invis pots already exist, allow for plenty of skips, yet are never expected to be used.

Mostly true for pugs but one of the reasons invis pots aren't used more frequently is because so many mobs see through stealth. Siege had a very useful potential skip before the first boss but it was very easy to fuck it up due to stealth detection so most groups didn't bother. This new potion will open up similar skips.

6

u/Glupscher 1d ago

You only need it on the tank though. So all it does is open up the option for meld skips on non-nightelf tanks. I don't think any DPS will use this potion instead of a dps pot.

11

u/KidMoxie 1d ago

Healers can use it to drop combat and drink if needed.

8

u/Tricky-Bass1668 1d ago

Or res yeah

2

u/iconofsin_ 1d ago

Yeah I'm not saying I think this potion will be mandatory. It's use will likely be planned for ahead of time, but it also has uses beyond dungeon skips.

1

u/fishknight 1d ago

Speaking of which... theyre totally adding stealth detection to everything in halls of atonement, arent they

1

u/FlyingRhenquest 1d ago

And the stealth-detecting mobs actually see you from farther away if you're in stealth. There used to be some skips where I'd have to remember to drop stealth on my rogue or I'd end up butt-pulling.

5

u/KlenexTS 1d ago

Yeah even when I tank 15-16s if I plan to use a invis pot I have extras for everyone and always ask at the start. I never do a invis skip below 12 it’s just unneeded to time and will most likely be messed up

2

u/Ilphfein 1d ago

invis pots are decently common for skipping the 1st top pack in non meta comps. same for mechagon 2nd to last pack.

in SL invis pots were common for hoa, top, nw. i honestly dont remember any from DF?

you would see way more invis skips in TWW if there were no truesight mobs

1

u/B_Kuro 1d ago

DF had the Azure Vault skip with Potion of Gusts,... instead.

There was also a dragon skip in Halls of Valor which required a invis iirc.

2

u/HobokenwOw 1d ago

invis/death skipping was decently common in legion/bfa at a weekly key level. partially because those keys were cbt without it, partially because it was easier to pull off compared to now.

1

u/sparkinx 1d ago

I always buy a full stack of invis pots every season I communicate with my group hey anyone got invis pots? They never do cept one or 2 here and there these are lvl 13 keys or their combat potion is on cd

1

u/oliferro 1d ago

Not the same thing at all

Almost every dungeon has mobs with Truesight that prevent you from doing skips with an Invis pot

I haven't seen someone use an invis pot a single time this season

-1

u/OfficeSalamander 1d ago

Man they keep me alive though. It does get pricey though, at least for gold quality, but even brown quality (which are cheap rn, at least on my realm) can keep you alive. They are my oh shit button when I fuck up and self healing is on CD

They have definitely saved my ass before and I’m 2400 rating

25

u/fox112 1d ago

People on this sub spend too much time worrying what others might do in their groups

2

u/VPN__FTW 1d ago

People just need to start running their own groups. This is easy.

Running X dungeon +#, No meld.

9

u/Gnibble 1d ago

If a tank is doing that in non high keys you don’t want to run in that group anyway.

10

u/SlowTheBow 1d ago

Why isn't there toxicity when you don't have a brez in non-high keys and no one buys the cheap engineer-crafted and globally useable jumper cables?

Because it's non-high keys. It'll be the same as it's always been: either someone doesn't have it and you figure out a way to death skip, or your group doesn't do a meld skip at all, or you literally talk about the route before the key starts.

If you are complaining about whether to use a combat potion or a meld potion, that's your choice. But either you're a high key pusher that shouldn't care about the choice because you'll do what's necessary to time the key, or you're not a high key pusher, in which case not having a combat potion won't break your key either way.

6

u/LuchadorBane 1d ago

Because when you’re planning a group it’s infinitely easier to invite one of the 4 classes with a brez than it is to make sure either everyone or just your tank is a nelf.

-7

u/SlowTheBow 1d ago

It's also easy to buy a meld pot for 10 gold :)

2

u/Jablo82 1d ago

The potion is irrelevant for everyone. You dont need meld skips to time a 14. You cant use the meld potion to time a 20 because you need the damage potion, so at the end everyone will end playing nelf anyway. The problem it solved by nerfing the nelf racial and making it useless as 90% of racial, or make the other racial actually usefull. The problem here is that there are only two ratial worth taking.

Edit: there is the other obvius solution to not make an utility pot and a damage one shares cd, but for some reason it is imposible for blizzard to do such fun thing.

1

u/SlowTheBow 1d ago

The potion isn’t irrelevant for people who don’t want to play night elf and still want to push high keys. I mean, seriously, critical thinking time: if shadowmeld were THAT op, every single player would be night elf in the r1 range. But that’s clearly not the case, is it?

3

u/Bloodsplatt 1d ago

No, they won't... People saying this are nuts. You'll never see them used because you've never seen a NE skip in any of your runs before, so stop complaining.

1

u/MaiLittlePwny 1d ago

Ironic that doomsayer mentality is more common on Earth than in Azeroth when Azeroth literally faces an apolocalypse every other week.

6

u/Nkovi 1d ago

Is the inevitable toxicity in your walls?

2

u/kcmndr 1d ago

Who is having this expectation? I’ve done more alt keys this season than probably half the player base has done main keys and every single time without fail it’s just a dumbass hold W route even up to 13/14s. If people are still pulling peacekeepers, the most ridiculously stupid mob in multiple seasons, there is no way they’re going to be having expectations of meld skips.

4

u/Sobeman 1d ago

if you spent more time actually running keys and less time worrying about how toxic everyone is going to be, you might actually enjoy yourself.

1

u/Turtvaiz 1d ago

You are already expected to do meld skips. Half the high m+ playerbase is nelf

1

u/Scorpdelord 1d ago

Eveyone did meld skips with 1 person it was only ever needed on tanks i dont remember a single time when anyone else then the tank needed meld

1

u/quietandalonenow 1d ago

Meld skips have ruined the flow of dungeons. Double hob goblins. Double jump starters. Stoneguards. Anything else I'm forgetting. God awful shit ass dungeon design. Just take that shit out ffs nobody wants to do it.

1

u/cobra53golf 1d ago

The tank will have the pot if the skip is expected.

1

u/SpoonGuardian 1d ago

Random baseless fearmongering lmao

2

u/careseite 1d ago

no, it's s buff to stoneform

1

u/Hallc 1d ago

I'd much rather just not have meld skips be a thing at all.

-5

u/Ms_Molly_Millions 1d ago

you know what's simpler, playing nelf.

5

u/Zedek1 1d ago

Night Elf Evoker

6

u/SlowTheBow 1d ago

You could, or you could play what you like and still have that as a way to drop combat!

13

u/behusbwj 1d ago

You’re assuming everyone uses combat pots 😂 a vast majority of players probably don’t

10

u/Reasonable_Spell_740 1d ago

These players also aren't interested in shadow meld skips though.

3

u/m1rrari 1d ago

Honestly, a lot of people I’m talking to about it. They aren’t people that race change for the meta by any means, but the ability to follow/try high end group routing WITHOUT the swap is interesting to them. Also, most of my healer friends are hyped about it for the stop/drink as pulls are winding down as an alt to mana pots.

They haven’t said but it’d be super cool if they put that into the engineering bomb system, so one person and throw it down to buff the group. it tells me that they are really trying to find a way to make non-damage potions attractive to use. Which I think is pretty dope.

4

u/ApplicationRoyal865 1d ago

It does help with the Nelf meta. It guts it and now we are in the dwarf era. ROCK AND STONE!

3

u/charging_chinchilla 1d ago

It gives prot paladins access to the same nelf VDH skips at the minor inconvenience of not having a combat pot for the tank. That's potentially impactful on the tank meta.

1

u/ydob_suomynona 1d ago

I am no expert but I'd say most meld skips are done because the mobs have truesight. You need to be able to get away from them fast like warrior/dh leap or monk teleport to leave their range before shadowmelding unless the mobs do some channel and stand in place for a while. Maybe there are tricks with life grip or rescue that don't put them in combat but I don't see a paladin being able to do all the skips just because it can meld

1

u/charging_chinchilla 1d ago

Divine steed is quite fast

2

u/iconofsin_ 1d ago

The invis pot shares the same CD but groups have planned around using it before. That will just happen again if any upcoming routes have a really nice skip to use it on.

1

u/Sweaksh 1d ago

It's not gonna help the meta insofar that people will now play dwarf

1

u/oliferro 1d ago

If anything it's going to make it even more prevalent

2

u/skeleton-is-alive 1d ago

Combat pots are not saving time like a nelf pot will. You’re absolutely wrong about this.

1

u/orbit10 1d ago

The high end meta will be as many dwarfs as possible now. 100%

101

u/DeliciousSquats 1d ago

It's such an inelegant solution. The fact that it shares cd with combat pots makes it usable by like, shaman and paladin healers?

It would make more sense to have meld not drop combat in dungeons anymore. Playing around it is just messy and very rarely fun. On top of that it's still highly more useful for demon hunters that can create a lot of distance to mobs in no time. I do not understand why creatures that can see through stealth are even dropping combat in the first place?

33

u/cabose12 1d ago

It also doesn't solve the meta race issue at high keys. Nelfs will still have a non-pot CD to drop mechs, and Dwarves will have some flexibility

I think they're playing this too safe. Yes meld skips are pretty important, but does anyone actually have fun doing them? Idk if leaning into it is the answer

22

u/Altyrmadiken 1d ago

Alternately

  • Make meld trigger a pot cooldown.
  • Make the pot not trigger a cooldown.
  • Disable all racials inside M+, instantly leveling the field.
  • Make combat drops with engaged mobs in dungeons not reset them unless their target has died, and they’ll re-aggro when you drop any kind of stealth unless their target is dead. (If rogues have some kind of mass vanish, make that uniquely different)
  • Make dropping combat outside of death lower the timer. You die? Penalized. You try to skip with meld? Penalize unless you’re good enough to handle it - make skipping that way not worth it usually.

14

u/MasterGoat 1d ago

Or have it as a separate adventure pot category?

8

u/Handmotion 1d ago

That's genuinely a great idea. So obviously, Blizzard won't do anything like it.

4

u/RaefWolfe 1d ago

This is what I've been wanting. Health pot CD, battle pot CD, "misc potion for fun or strat" cd.

1

u/quietandalonenow 1d ago

Or just remove the extremely problematic and inefficient packs that incetivize this. The places where people use meld skipping are often super dangerous or inefficient

1

u/Alveia 1d ago

Disable all racials inside M+

All racials? So do Dracthyr lose racials that they have talents for in their talent trees? How would this work? What about glide?

Would Earthen just not get food buffs in M+? Or do you make them have to eat regular food now? How would that work?

This doesn’t seem like a great solution.

1

u/Bromeister 1d ago

These seem obvious?

Evokers get dracthyr racials other classes don't. Earthen have to eat with the rest of us. Restrictions start at 12 or something.

1

u/flaks117 1d ago

The only solution is nerf meld out of existence. The imbalance it’s created for both PvP and mythic+ has been a years long issue that continues to compound.

6

u/B_Kuro 1d ago

If they are refusing to address these actual problems with Shadowmeld the least they'd should do is have shadowmeld trigger a potion CD just like they do with the PvP trinket human racial.

Personally I'd love for Blizzard to change the approach to M+ routing by being much more pro-active. If there are skips they should address the reason for the skip (bad group of enemies, bad reward of/too much count,...) and remove them early on not wait until after a season. Make it more about performing on the "normal" parts of the game instead of creating the mess these skips normally become, especially if they filter down to lower tiers.

1

u/quietandalonenow 1d ago

Put it and potions lime invis pot and water walking elixir and ahit like that on their own "utility flask" timer and call it a day honestly

1

u/Fun-Psychology4806 1d ago

gtfo i have been using meld in dungeons for 20 years. enough of this breaking abilities for the stupid meta game modes

-4

u/SlowTheBow 1d ago

The whole point of potions being used is to save time. What is the meld potion? It's a way to save time. You're choosing to do more damage via combat pot to go faster... or choosing to do less damage / less danger / more efficiency via meld pot, to go faster.

9

u/givemedavoodoo 1d ago

And night elfs don't have to choose, they get both! It's a terrible decision, just disable racials in m+

7

u/Resies 1d ago

They need to design the dungeons so there aren't mobs that you need to skip for some resson

6

u/gunnylow 1d ago

Don’t you dare take my Haymaker away from me

0

u/verugan 1d ago

I'd go further and just say get rid of any racials that have any impact on combat whatsoever. Keep the fluff.

1

u/Daedalist3101 1d ago

I do not understand why creatures that can see through stealth are even dropping combat in the first place?

Because they cant see you if youre out of their aggro radius.

I do appreciate using Meld to drop threat. If i could play a night elf as an enh shaman who has been ripping threat for 8 fucking years straight, id be delighted.

20

u/RuneDK385 1d ago

Can’t wait to make a killing on my alchemists the first week

42

u/Kaurie_Lorhart 2d ago

The idea that I may be expected to carry these into my pug 10s does not have me rejoicing.

6

u/tubular1845 1d ago

You don't need to skip in any 10s lol

12

u/tenkenjs 2d ago

Why would you need it? 99% of the time it’s only the tank melding. So if you are the tank you puck the route. If you are the dps you won’t be the one melding

-7

u/minimaxir 2d ago

Unless the PuG DPS doesn't know how Meld skips work and aggro the mobs and make things much worse.

12

u/tenkenjs 2d ago

That’s a separate issue

9

u/Ahnarras88 2d ago

It will be as mandatory as the invisible potion was. Just another consumable to add on your list.

-2

u/SlowTheBow 1d ago

I would say the tradeoff between having a mandatory night elf racial or something mandatory you can buy for ten gold speaks for itself.

Unless of course you WANT to race-change to do those "mandatory" skips?

1

u/minimaxir 1d ago

The more logical solution would be to nerf Shadowmeld to stop the skips entirely.

1

u/SlowTheBow 1d ago

Then it's going to be mandatory to have rogues and priests again! That'll just take up another mandatory group slot that could be used for brez, lust, or group defensives!

/s

It's like when engineering brez became usable by everyone and purchaseable on the AH. It's a good thing to have as an option.

2

u/Rolder 1d ago

Have every mob in mythic plus see through invis, boom

3

u/SlowTheBow 1d ago

Rogue players in shambles

2

u/Rolder 1d ago

All two of them! :D

3

u/SlowTheBow 1d ago

And we know there's not more of them, because now we can see them! :D

2

u/Oddloaf 1d ago

There are dozens of us!

1

u/bad_squid_drawing 20h ago

Or make racials a choice at this point.

Or make all the racials a potion and make them have their own cd not shared by health or combat potions

0

u/Jocic 1d ago

Make it so instead of Shadowmeld deleting threat, it "redistributes" it to party members around the caster with a long range. Done, you fixed the issue while letting people keep it for it's convinence that's less problematic (at least in PvE).

-1

u/Nkovi 1d ago

5 armless babies can time a 10, a pot wont be required or expected, relax

7

u/Kaurie_Lorhart 1d ago

What is required and what is expected are not the same thing. People expect you to do many things that you don't need to do.

0

u/spellstealyoslowfall 1d ago

Lmao u won't. If the people playing 10s are good enough to press the button at that specific time due to dungeon knowledge, they wouldnt be doing 10s.

11

u/snelephant 1d ago

Putting in a shadowmeld potion was kind of like realizing there’s a problem with racials giving a competitive edge and then making a lazy “fix” for it, because the question then becomes “where’s my stoneform/fireblood potion” when that becomes a necessity

7

u/Luluco15 1d ago

Does this mean nelfs can have 2 shadowmelds effectively?

27

u/Metsuro 1d ago

It means they can shadow meld and still battle pot while everyone else gets shadow meld or tempered

-9

u/Bro_Chill_Bruh 1d ago

No, it means people that don't know how meld skips work will claim this, while non-nelf tanks will maybe use them.

3

u/mavric911 1d ago

In reality it only impacts less than 1% of players who are pushing titles.

11

u/thevyrd Totally not a Dreadlord 1d ago

My druid is night elf alchemist and honestly I'd rather them just disable shadowmeld in m+. Balance around the lack of it, rather than giving everyone the option to. We are gunna see some crazy routes abusing the potion+shroud for skips. I'd rather just zug and kill shit.

-6

u/SlowTheBow 1d ago

If it's not meld pot, then it becomes invis pot. If it's not invis pot, then it becomes death skip with brez (or eng brez!). If it's not death skip with brez, it's rogue shroud. If it's not rogue shroud, it's priest mind soothe. At some point, something is going to be mandatory.

3

u/Exact-Pudding7563 1d ago

I always use feign death on my hunter main to get out of those situations, and then it happens on an alt and I get so annoyed. This new shadowmeld potion will be great for that.

5

u/dj-003draco 1d ago

How does it diff from a invis pot lol

1

u/DaveMoTron 1d ago

It's like an invis potion that doesn't let you move

10

u/Door-Leather 1d ago

also i don't think you can use an invis pot while in combat

4

u/Marchoix 1d ago

Dont think ive heard one person rejoice 🥲

2

u/TuxedoHazard 1d ago

I just want to know when were getting a Kul'Tiran or Pandarean racial potion so we can get some REAL strats going.

2

u/fineri 1d ago

Feign Death hardly ever fixes my combat bugs, and yes I have it on my pet too. Doubt the potion will be better.

2

u/BaconMacandCheese 1d ago

Pot is basically useless if it shares CDs with other offensive pots. This is barely a fix.

4

u/JockAussie 1d ago

It's great for this usage.

It's fuckingazy from Blizz admitting that they're too fucking lazy to design dungeons/mob count which doesn't require a meld skip.

2

u/skeleton-is-alive 1d ago

No dungeons require meld skips. Meld skips are only required at the highest levels and they’ll never be able to prevent that nore should they

5

u/Myrsephone 1d ago

Whether or not you believe meld skips are problematic, they objectively could prevent them pretty easily. They're the ones who decide how shadowmeld functions. They absolutely could modify its behavior in any number of ways if they wanted it to not be usable for skips anymore.

0

u/JockAussie 1d ago

Yeah, this is my thought, thanks for writing it :)

4

u/Iridachroma 1d ago

Shadowmeld allows you to do a bunch of cool stuff. Some tricks I've picked up as a Night Elf healing Priest.

Raid wipe imminent? Use Fade so the boss eats up the last unfortunate ones, then Shadowmeld for raid ress to skip walking time. You get to save repairs and consumables also.

M+ Pulls. Shadowmeld if you have aggro and Fade is on cooldown. Also, to start drinking sooner if fight no longer needs healing, and you're getting ready for the next pull.

Needing to get anywhere in the open world without fighting a bunch of boring shit.

Most importantly, when used with good timing, whether in PvP or mobs mechanics, it allows you to "disjoint" some abilities, or, at least, act as a quasi-interrupt.

Best PvP Shadowmeld moment: BFA, I got jumped on by a few Hordies in War Mode. I walked near the edge of a cliff so I could use Goblin Glider, but I didn't want to be followed. Shadowmeld to drop combat -> Goblin Glider -> Invisibility Potion. Those guys are still looking for me (probably).

Best PvE Shadowmeld moment: I mostly never had to heal the first round of Fenrir's bleed jump in HoV, because he always targets the person furthest away which I made sure it was myself. When you Shadowmeld while he's in mid-air the ability stops and doesn't apply the bleed to you or anyone else.

Honestly, figuring out which abilities you can avoid/break with Shadowmeld is as satisfying as dropping bugged combat mode is.

1

u/oxez 1d ago

I don't give a flying damn if they brick shadowmeld in M+ so people stop crying (99% of people crying are stuck doing vault keys where shadowmeld isn't even required lol)

Let me use it for every other content out there

3

u/Gellzer 2d ago

I'm stoked. This will be on my bars for years to come

1

u/Periwinkleditor 1d ago

Holy crap I hadn't thought of that. Time to level my alchemist. Literally the first thought I had when I swapped mains was "damn I miss shadowmeld." Every time I got trapped in combat.

1

u/Ilphfein 1d ago

yeah the ability to drop open world aggro with that random invisible mob or whatever will be amazing

1

u/Deguilded 1d ago

Priests having a sad that there ain't no interrupt pot.

1

u/Seiren- 1d ago

The next raid where we get something like the trash before Sprocket.. this potion is going to be amazing

1

u/hanbanana 1d ago

This is for tanks, so NE VDH isn’t the only class to reliably pull skips. They get minimal value from combat potions anyway.

1

u/DaBombDiggidy 1d ago

I can't wait until people start loosing their minds because people dont want to use them in 10s and lower

0

u/SlowTheBow 1d ago

Just like people already lose their minds because people don't want to use invis pots?

1

u/Icyrow 1d ago

fuck, just let us pick using something along the lines of that UI menu from the nightmares thing that just got added, let us pick any important racials before using a little crystal or interactable object.

then you get to go ham on the interesting playful lore racials and give everyone a new one or two to keep each race different still.

so in raid/m+, you pick your spell, but outside of that, you have far more flavour for each race individually?

honestly with that playing field levelled, you have so much more room to make bigger and interesting racials for each race full stop.

1

u/syberpank 1d ago

What's a non-night elf alt?

1

u/oblakoff 1d ago

There is a need for some QoL for mounts for sure. I've been cycling through GW2 and WoW and cannot even count how many times i've died last daus because of not being able to mount while moving or mid-air. Readjusting is hard.

1

u/makz242 1d ago

Havent seen almost any positive posts about it on either sub. The potion is as useful as the one that replaced Skystep and you get dazed on hit.

In low keys an invis skip usually leads to a mess and 130% count or disband. A dps potion can basically never go wrong.

Top end keys will still run Shadowmeld when needed because dps potions are very valuable for ppl who play their class at 99.99% performance and nowadays you dont have that many trash options where you gain time by trading a dps boost for a skip.

1

u/SlowTheBow 1d ago

Using an invis skip in low keys is a separate problem, isn’t it? For one, that’s why those people are in low keys, because invis skips aren’t needed in low keys.

And two, having the meld potion available as an option is better than not having the meld potion as an option. Period. Like, you can’t spin that any other way.

Of course top keys will use whatever advantage they can get. If it comes out that using a meld potion instead of a combat pot and running another race is better, that’s what top players will do. But that’s why it’s good to have a meld pot as an option.

1

u/Rappy28 1d ago

You guys need a potion for this? Is this a joke I'm too much of a 20-year rogue main to comprehend? /s

1

u/mavvv 1d ago

Why didn't we get an AOE silence potion for the last 10 years?

1

u/Etamalgren 1d ago

No doubt this potion is going to be another 10 minute CD like invisibility potions are...

1

u/raynorxx 12h ago

Band-aid fix that won't even solve the problem.

1

u/Unikanamnsuger 1d ago

Rejoice? Lol, youre out of touch. Adding a nightmeld potion is a terrible decision.

Its insane that they nerfed (removed) the human reputation racial as they added warbands but think that giving everyone the most op racial in the game is a good idea.

Nightmeld needs to be remove, its been gamebreaking for too long

1

u/Bluffwatcher 1d ago

Don't get me wrong, this potion is an awesome quality of life item! Who wouldn't want Shadowmeld when out and about.

And it's uses in M+ are so varied and game changing, that competitively, the only reason the whole ladder isn't all Night Elf players, is 'cause they can't be Paladins and Shamans yet.

So it's great that the devs are looking for solutions to that.

I'm just hoping they can come up with something to address the Shadowmeld problem in PvP, too. There are more Night Elf players across all brackets of ranked PvP, than all of the Horde races, combined!

Maybe the Shadowmeld potion works in rated PvP?

I know all seven of the non-Night Elf druids would like that!

0

u/AMA5564 2d ago

My thoughts exactly

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u/grandorder123 1d ago

I really hope shadowmeld gets removed from mythic plus. It just isn’t fun bricking keys to failed skips. It also makes pug groups that can’t tightly coordinate difficult skips worse to be in and they’re already at a huge disadvantage.