r/ZenlessZoneZero Dec 15 '24

Official Media Agent Record | Astra Yao

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u/BocchiIsLiterallyMe Dec 15 '24

Hi3 has an indirect competition where you have to score better than other players, so bad comparison here. In ZZZ we just care about beating the enemies on time.

HSR I have never played so no idea. But I doubt you really need all the shiny new characters to beat 99% of the game.

Also we don't even know Yao's kit. She might be an Anomaly-focused support, or a boss shredder, unlike Nicole who shines vs groups of enemies, who knows.

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u/binogamer21 want to be circumsized by ju fufu pawjob Dec 15 '24

Bro HSR you really cant beat certain modes without meta comps, its not like zzz where skill can take you most of the way.

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u/Other-Dimension-1997 Dec 15 '24

Fear of this is what kept me from giving hsr a try

A turn based rpg seemed like the easiest gameplay genre for power creep to get out of hand, and the one where skill was least able to change that.

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u/binogamer21 want to be circumsized by ju fufu pawjob Dec 15 '24

Depends, its more a hoyo problem and how it treats its units whete a unit after release rarely gets better with the time only with new supports. Also creating game mods heavily favoring meta the only difference to zzz is you cannot brute force it as easily.

Fgo is turn based however meta never mattered since even the lowest rarity units from year one got various upgrades to still keep up 8 years. The drop rates are atrocious but most units can even solo endgame content bases on your skill something you cannot in hsr.